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(02-26-2007, 06:50 PM)tomozj link Wrote:I don't think it will be - for a car to explode properly, a player must be in it to cause it to go on fire (then a timer does a rest, and that is handled locally regardless of if there is anyone is in the car or not).
-tj
Bomb shops aren't synched no, although I don't think it will be that hard to implent. Creating a way to do this with a timer will be more then possible, and I'm pretty sure LVP will be using this.
As for the player numbers; it will indeed get busier on LVP, but to make sure the current style of playing won't fade away into some unorganized party, there will be 2-3 locations where players can be playing. There will be more attention on minigames and
sub-gamemodes, and possibly missions and whatever more we think of as well. To be honest, I already see problems with the new core, and might start developing LVP 4.0 in pure C++ code after this one is done and running