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(10-30-2013, 09:00 PM)KaBooM link Wrote: Yea I've been thinking of diving into 3D games right away. I don't really have good knowledge about that, I actually thought it wouldn't be a problem as long as the 3D graphics are made separately in another software. My brother is really good at 3D modeling and animation as well as video and graphics editing, so I was thinking of using his skills while I only do the programming part.
I wasn't planning on making my own engine anytime soon o: I don't suppose it's something someone with basic knowledge like me would even consider lol, better use an existing one for a start.
But I think I'm skipping a few (if not a lot of) steps here, I'll take your advice and start with 2D games first.
Thanks
PS: Just out of curiousity, Matthias, but which language did you begin with? And how many do you know right now?
I started with PAWN, because I wanted to join the LVP dev team
. And after that PHP.
And it's hard to tell. You don't learn a language, you learn how to program. Once you become skilled in one, you'll find it is a lot easier to go to another. I'm familiar with C#/Java/C/C++/PHP/JavaScript/Haskell/Bash/Python/Awk/.., but that's mostly due to doing a computer sciences course at a university :p.