Fight Arena
I made this map to be used in the Las Venturas Playground versus LittleWithey's match, as it includes places where spectators can watch the play, but it can also be used for some minigames. Added some admin's towers, fixed the range of view of the spectators from up the stands, added the adversiting banners.Every suggestion, idea, comment is highly appreciated

Screenshots:
![[Image: 2n17r7s.png]](http://i45.tinypic.com/2n17r7s.png)
![[Image: 21k9ms0.png]](http://i45.tinypic.com/21k9ms0.png)
![[Image: sfyzi9.png]](http://i46.tinypic.com/sfyzi9.png)
![[Image: 2nu206q.png]](http://i50.tinypic.com/2nu206q.png)
![[Image: 9852m1.png]](http://i49.tinypic.com/9852m1.png)
![[Image: 25thla9.png]](http://i50.tinypic.com/25thla9.png)
Code:
![[Image: 2n17r7s.png]](http://i45.tinypic.com/2n17r7s.png)
![[Image: 21k9ms0.png]](http://i45.tinypic.com/21k9ms0.png)
![[Image: sfyzi9.png]](http://i46.tinypic.com/sfyzi9.png)
![[Image: 2nu206q.png]](http://i50.tinypic.com/2nu206q.png)
![[Image: 9852m1.png]](http://i49.tinypic.com/9852m1.png)
![[Image: 25thla9.png]](http://i50.tinypic.com/25thla9.png)
Code:
Code:
CreateDynamicObject(4866,2182.420,1689.337,323.604,0.0,0.0,0.0);
CreateDynamicObject(4866,2182.684,1812.157,323.609,0.0,0.0,-180.000);
CreateDynamicObject(5005,2165.962,1654.905,326.006,0.0,0.0,0.0);
CreateDynamicObject(5005,2086.936,1737.776,326.024,0.0,0.0,-90.000);
CreateDynamicObject(5005,2248.503,1734.573,326.006,0.0,0.0,-270.000);
CreateDynamicObject(5005,2166.391,1816.807,326.011,0.0,0.0,0.0);
CreateDynamicObject(621,2248.564,1654.564,323.508,0.0,0.0,0.0);
CreateDynamicObject(621,2086.733,1654.764,323.508,0.0,0.0,0.0);
CreateDynamicObject(621,2248.880,1817.079,323.512,0.0,0.0,0.0);
CreateDynamicObject(621,2086.702,1816.807,323.512,0.0,0.0,0.0);
CreateDynamicObject(3453,2083.671,1651.384,329.329,0.0,0.0,-90.000);
CreateDynamicObject(3452,2113.845,1645.924,329.329,0.0,0.0,0.0);
CreateDynamicObject(3452,2143.466,1645.917,329.329,0.0,0.0,0.0);
CreateDynamicObject(3452,2173.085,1645.914,329.329,0.0,0.0,0.0);
CreateDynamicObject(3452,2202.709,1645.927,329.329,0.0,0.0,-360.000);
CreateDynamicObject(3452,2232.316,1645.930,329.329,0.0,0.0,0.0);
CreateDynamicObject(3453,2251.750,1652.298,329.354,0.0,0.0,0.0);
CreateDynamicObject(3452,2257.239,1682.494,329.354,0.0,0.0,90.000);
CreateDynamicObject(3452,2257.239,1712.107,329.354,0.0,0.0,90.000);
CreateDynamicObject(3452,2257.248,1741.724,329.354,0.0,0.0,90.000);
CreateDynamicObject(3452,2257.239,1771.324,329.358,0.0,0.0,90.000);
CreateDynamicObject(3452,2257.228,1800.904,329.358,0.0,0.0,90.000);
CreateDynamicObject(3453,2250.856,1819.958,329.333,0.0,0.0,90.000);
CreateDynamicObject(3452,2220.755,1825.411,329.333,0.0,0.0,-180.000);
CreateDynamicObject(3452,2077.307,1680.640,329.329,0.0,0.0,-90.000);
CreateDynamicObject(3452,2077.300,1710.225,329.329,0.0,0.0,-90.000);
CreateDynamicObject(3452,2077.297,1739.832,329.329,0.0,0.0,-90.000);
CreateDynamicObject(3452,2077.292,1769.423,329.333,0.0,0.0,-90.000);
CreateDynamicObject(3452,2077.283,1799.018,329.333,0.0,0.0,-90.000);
CreateDynamicObject(3453,2082.610,1818.980,329.358,0.0,0.0,-180.000);
CreateDynamicObject(3452,2191.137,1825.398,329.333,0.0,0.0,-180.000);
CreateDynamicObject(3452,2161.534,1825.386,329.333,0.0,0.0,-180.000);
CreateDynamicObject(3452,2131.949,1825.397,329.333,0.0,0.0,-180.000);
CreateDynamicObject(3452,2107.181,1825.378,329.383,0.0,0.0,-180.000);
CreateDynamicObject(4238,2248.406,1665.763,332.225,0.0,0.0,-59.588);
CreateDynamicObject(4238,2248.388,1708.319,332.216,0.0,0.0,-59.588);
CreateDynamicObject(4729,2248.382,1687.093,332.229,0.0,0.0,-159.855);
CreateDynamicObject(4731,2248.406,1729.329,332.174,0.0,0.0,-59.588);
CreateDynamicObject(4729,2248.381,1750.698,332.182,0.0,0.0,-159.855);
CreateDynamicObject(4731,2248.342,1772.032,332.149,0.0,0.0,-59.588);
CreateDynamicObject(4238,2248.302,1793.337,332.145,0.0,0.0,-59.588);
CreateDynamicObject(4729,2248.438,1806.588,332.155,0.0,0.0,-159.855);
CreateDynamicObject(4238,2237.800,1816.769,332.153,0.0,0.0,30.412);
CreateDynamicObject(4731,2216.495,1816.731,332.127,0.0,0.0,30.412);
CreateDynamicObject(4729,2195.307,1816.698,332.117,0.0,0.0,-69.855);
CreateDynamicObject(4238,2174.034,1816.684,332.168,0.0,0.0,30.412);
CreateDynamicObject(4729,2152.738,1816.755,332.154,0.0,0.0,-69.855);
CreateDynamicObject(4238,2131.412,1816.710,332.115,0.0,0.0,30.412);
CreateDynamicObject(4731,2113.942,1816.807,332.084,0.0,0.0,30.412);
CreateDynamicObject(4731,2087.083,1806.556,332.107,0.0,0.0,120.412);
CreateDynamicObject(4729,2096.453,1816.712,332.065,0.0,0.0,-69.855);
CreateDynamicObject(4238,2087.051,1785.289,332.106,0.0,0.0,120.412);
CreateDynamicObject(4729,2087.024,1764.049,332.084,0.0,0.0,20.145);
CreateDynamicObject(4731,2087.072,1742.785,332.084,0.0,0.0,120.412);
CreateDynamicObject(4238,2087.066,1721.505,332.077,0.0,0.0,120.412);
CreateDynamicObject(4729,2087.016,1700.269,332.075,0.0,0.0,20.145);
CreateDynamicObject(4731,2086.996,1683.169,332.056,0.0,0.0,120.412);
CreateDynamicObject(4238,2087.061,1665.682,332.067,0.0,0.0,120.412);
CreateDynamicObject(4731,2097.690,1654.997,332.090,0.0,0.0,210.412);
CreateDynamicObject(4238,2118.877,1655.032,332.083,0.0,0.0,210.412);
CreateDynamicObject(4729,2140.137,1655.012,332.073,0.0,0.0,110.145);
CreateDynamicObject(4731,2161.292,1655.023,332.061,0.0,0.0,210.412);
CreateDynamicObject(4729,2182.469,1654.929,332.072,0.0,0.0,110.145);
CreateDynamicObject(4238,2203.829,1654.974,332.055,0.0,0.0,210.412);
CreateDynamicObject(4729,2237.994,1655.006,332.147,0.0,0.0,110.145);
CreateDynamicObject(4731,2220.788,1654.970,332.050,0.0,0.0,210.412);
CreateDynamicObject(3279,2242.867,1659.499,323.680,0.0,0.0,-180.000);
CreateDynamicObject(3279,2091.889,1660.904,323.680,0.0,0.0,0.0);
CreateDynamicObject(3279,2093.134,1811.271,323.684,0.0,0.0,-90.000);
CreateDynamicObject(3279,2242.461,1810.384,323.684,0.0,0.0,-180.000);
CreateDynamicObject(987,2234.736,1816.414,323.609,0.0,0.0,-90.000);
CreateDynamicObject(987,2234.674,1804.462,323.609,0.0,0.0,0.0);
CreateDynamicObject(987,2248.046,1665.398,323.604,0.0,0.0,-180.000);
CreateDynamicObject(987,2236.100,1665.486,323.604,0.0,0.0,-90.000);
CreateDynamicObject(987,2098.635,1667.195,323.579,0.0,0.0,-180.000);
CreateDynamicObject(987,2098.551,1655.255,323.589,0.0,0.0,-270.000);
CreateDynamicObject(987,2087.343,1806.611,323.609,0.0,0.0,0.0);
CreateDynamicObject(987,2099.293,1806.559,323.609,0.0,0.0,90.000);
![[Image: mcu1dl.png]](http://i57.tinypic.com/mcu1dl.png)
. Have you been on the last LW vs LVP though? Slice's map is huge. He made it with 2 gates moving up when teams start to fight etc.
