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Post Your pic on the mods you are using in SA-MP
(06-27-2008, 09:03 PM)Fry link Wrote: TXD != DFF
TXD files store the textures, DFF files store the geometry and UV coordinates.

I ported a nice little M4 carbine from Hitman: Blood Money to Source, and I tried to get it in .dff format so I could use it in GTA:SA. The exporter failed on the skin, and it crashed on startup.

;(

Using 3ds Max 8 btw

I has 3ds max 9

but I don't know how it works :<
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Re: Post Your pic on the mods you are using in SA-MP - by Twilight - 06-27-2008, 10:22 PM