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[Idea] New System
#1
Yo, Considering most of the Suggestions made here are Printed out, and Get used to wipe The Management's asses, I suggest a Brand new Challenge system.

The Original /challenge (id) System now isn't very good, for the following reasons:

- Its at a crap Location, Not enough space, and hard to get a shot

- There is an armour and health pickup, so its not exactly fair.

- It is in the same Virtual World, So players can Interrupt.

- The weapon, Silenced Pistol, is not a very good choice for a 1on1 match.

- There are world Boundries, Restricting too even less space.

- When challenging a player, half the time the player dosnt even know he/she has recived an invite, due to the fact its a small, Hard-to-Notice message.


I suggest a new, Better, challenge system, as a better alternative to the fightclub.

Some features could include, a Better invite message:
[Image: samp016pu4.th.png]

When starting a challenge, its in a different place, and each player actually gets too choose his own weapon:
[Image: samp021sg3.th.png]
Both players are actually facing eachother, will full armour, health, and a Proper countdown to start off.

Spectators Have the possiblity to watch the fight, mainly for Recording Purposes, and too see who wins, via the spec functions in 0.2

Bets can actually be placed, Depending on how much, as too who is going to win!

The fighters are in another Virtual world, to prevent Interuption

Its located somewere different (Maybe the place shown in the menu pic) That offeres a lot more space.

So, what do ya think? It will be a great alternative to the fightclub, That is Un-Monitored, and has a LOT of Interuptions! it would also be easier for Transport purposes, plus when asking for a 1on1, New people probably wont even know were the fightclub is!

Thanks
Jay
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#2
I like it. Moving.
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#3
i like it  ;) but i dont like sky blinking all the time
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#4
Walking weapons make it fun. But I guess we could have /challenge1 /challenge2 etc.

Also it could be made a minigame, allowing you to challenge the whole server, and wait for someone to accept.
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#5
(12-30-2007, 05:15 PM)Chanster link Wrote: i like it  ;) but i dont like sky blinking all the time
What has that got to do with anyting  :P

I also like Jays idea, good luck with it
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#6
(12-30-2007, 05:27 PM)tomozj link Wrote: Walking weapons make it fun. But I guess we could have /challenge1 /challenge2 etc.

Also it could be made a minigame, allowing you to challenge the whole server, and wait for someone to accept.

Thats why I suggested a menu, so each user can actually choose.

Although it would be unfair if one player chose somthing like a SMG, and the other a rocket launcher, so maybe it would just have to be the person who challenged to choose the weapons for both fighters.
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#7
"I challenge you to a duel!"
Fists? No.
Swords? No.
Muskets? Certainly not.
There is only one way to settle this conflict, gentlemen.
[me=Fry]pulls out a rocket launcher.[/me]
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#8
(12-30-2007, 05:15 PM)Chanster link Wrote: i like it  ;) but i dont like sky blinking all the time
[quote author=benbmyers link=topic=5169.msg60262#msg60262 date=1199073631]
What has that got to do with anything  :P
[/quote]
He means when you change vworlds, unfortunately a bug in sa-mp.
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#9
Indeed, But there is a Fix for that, By detecing a players Vworld and setting the weather to 0 everytime they change Vworlds
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#10
what server is it?

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