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Bugs in 2.94.10
#11
What the...
Where about is it?
#12
As u can see on radar:


In the upper road east of the Las Venturas Tennis Court (which itself is east of the gang base)

:w
#13
As I reported this before already "don't know if it's on todo list", some players spawn with sawnoff or different weapons in /waterfight.
/derby 0-1 can't try all of them but those seems to tp everyone to a spot next to FiXeR's sheep farm.
#14
(04-07-2012, 07:42 PM)striker link Wrote: As I reported this before already "don't know if it's on todo list", some players spawn with sawnoff or different weapons in /waterfight.
/derby 0-1 can't try all of them but those seems to tp everyone to a spot next to FiXeR's sheep farm.
The who starts it doesn't get tp'd. Tried with derby 0. and it seems to be random who tp'd and who's not
Everyone who gets tp'd gets a 5 sec countdown and then a welcome sign from whatever derby* it is.

screen:
[Image: hLjvU.jpg]

I also figured out whats the cause of those cars falling from the sky near goldengate, they are spawned on the 'airstrip' jump and fall down since the object isn't loaded.
#15
(04-03-2012, 06:11 PM)oostcoast link Wrote: GiantRowan just reported that his gang disappeared (twice) after a rejoin. He made a new one already. name is something with 'money' and 'bank'.


i could somehow invite him into my gang and when he left suddenly 900mil were missing..

We had several msgs that he took 1bil out but there was no money missing :/

His gangname is/was MoneyLaundry ;)

Edit: he left the server - not the gang :o
#16
He's been asking for Jay Jay Jay everyday :p
about this gang thing.
#17
All the bugs from 2.94.9 still exist, so I'm re-posting them here with a few additions.

- The /waterfight minigame isn't under any category in the /minigames menu.
- Winning a waterfight minigame doesn't add a +1 count to a player's minigame stats.
- The bug when players have normal weapons in the waterfight minigame due to joining it during the spawn protection period, still exists.
- An error message was displayed after the waterfight minigame ended : http://i39.tinypic.com/m79smb.png
- When the waterfight ends up in a draw, it can't be started again, unless another minigame is started. The message displayed is "This minigame is currently in progress....etc.". Also, both the players end up in the Red Country, with no weapons and a cj skin.
- Weapons are temporarily lost sometimes, after a waterfight.
- Players don't see black colored names of other players who go /afk before they join. Normal colors are displayed in the score list.
- /dive and /nos work during minigames.
- Snipers don't cause any damage in /idm.
- Sometimes, players on the ship get damaged and die, when they're shot at.
- Upgrading to a Professional account gives players a bank limit of $750 million. It's only supposed to give a player the ability to use ATMs and the bank limit is supposed to increase only by $20 million per plus point.
- Any non-VIP player can use a Hydra/Hunter if it's parked as someone's house vehicle.
- Houses are randomly being moved from their original locations or deleted (not sure which one).
- The /gangs menu needs some fixes.
- Players still require 10 speed bonuses to install car bombs. Speed bonuses were removed, so the requirement should be removed.
- /my spawnmoney doesn't work because it conflicts with /my spawn.
- Players get stuck after selecting a category under /minigames and closing the menu.
- Vehicles from various jump zones are randomly spawning in various places in the main world.
- /world weather doesn't work anymore.
- Friendly fire works in robbery sometimes.
- /visit still doesn't work properly.
- The /tow command needs some changes.
  1) It doesn't require a player to wait when it's used for the first time. It can easily be abused that way.
  2) There's no timer between consecutive uses of the command. It just says "You have to wait a bit more to use it again".
  I think it should work the same way as taxi does.
#18
- I suggest the anchor color of the Ship should be changed to white, instead of black. It's almost impossible to notice its an anchor, therefore it loses its function (pointing out the Ship). Also, maybe (if possible) it should be enlarged just a little tad. That would make it more obvious for players :)

- I wonder why all the tags are tagged with a pay-n-spray icon on the mini-map, isn't that too easy for players? Or is that for testing purposes?
#19
(04-09-2012, 01:47 PM)toadisthecake link Wrote: - I wonder why all the tags are tagged with a pay-n-spray icon on the mini-map, isn't that too easy for players? Or is that for testing purposes?

That's only in the test server.
#20
-Money pickup after killing a player still showing and players get autoban sometimes.
-Weapon pickup after killing a player, this sometimes fail you cannot pick any weapon at all and most of the time only sawnoff and deagle + uzi, Sniper +m4 etc not much.