07-10-2012, 04:29 PM
@ oost: I installed a crash detect plugin which prints additional information to help us trace buffer overflows. I've set it so the server will terminate when one occurs so we can finally find the id 60+ bug.
This particular issue has been fixed. It was related to the jail handler when a player died. (pretty serious bug too, must've existed for years!)
I'm not really interested in particular object IDs at this point since the handler is not really designed to support every object. It just does ATM for testing purposes.
Yeah like I said in the start post I'm not really that interested in object deleting or editing ATM - I haven't finished this part of the handler properly so I'm expecting this not to work as expected. For now I just want to make sure everything saves when creating and placing an object.
Thanks - added to the todo list.
I'll check this out, thanks.
I'll check this out - thanks
This particular issue has been fixed. It was related to the jail handler when a player died. (pretty serious bug too, must've existed for years!)
(07-10-2012, 03:29 PM)LE7ELS link Wrote: 1.) Cant delete/edit Object-IDs 2271, 2280, 2269, 2264, 2271, 2255 and 2278
I'm not really interested in particular object IDs at this point since the handler is not really designed to support every object. It just does ATM for testing purposes.
(07-10-2012, 03:29 PM)LE7ELS link Wrote: 2.) when trying delete all the objects from 1.) at once they weren't deleted aswell
(07-10-2012, 03:46 PM)cake link Wrote:
- Editing/deleting is working for a few objects, working well.
Yeah like I said in the start post I'm not really that interested in object deleting or editing ATM - I haven't finished this part of the handler properly so I'm expecting this not to work as expected. For now I just want to make sure everything saves when creating and placing an object.
(07-10-2012, 03:29 PM)LE7ELS link Wrote: 3.) somehow u couldnt see the objects when /afk and returning back to game - have to reenter the house to see them again
Thanks - added to the todo list.
(07-10-2012, 03:29 PM)LE7ELS link Wrote: 5.) Object-ID 14882 is invisible (cake said this object would be on his monitor but like 5 metres behind x y and z)Again, GTASA has thousands of objects, some designed for different purposes. I'm not interested in particular object IDs at this point.
(07-10-2012, 03:29 PM)LE7ELS link Wrote: 6.) Object-IDs 2076, 1731 and 2075 aren't saved at all (Interior-ID:30) .. when checking on another interior (ID:25) they were saved as wanted but could not be edited/deleted (in Interior-ID:25 aswell)
I'll check this out, thanks.
Quote:
- When you have added a new decoration, the menu 'new decoration, edit decoration etc.' immediately pops up again. When you deleted a decoration, this menu doesn't pop up again. This way you gotta type /house etc. again.
I'll check this out - thanks
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