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LVP 2.94 Gang Features v0.5
#31
(12-07-2010, 05:55 PM)Darius link Wrote: There seems to be some bugs, for instance random people join and it says their in my gang when they are not. Or I kick someone from the gang, they rejoin and they are back in.  :roll:

The gang system is having some major bugs and conflict issues, some of the bugs may be fixed by the Christmas update (the real serious ones) but really most of it is waiting for 2.93.3
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#32
Found another bug, just rejoined the server and apparently i'm not in any gang. Even though when I do /gang info 3 it says I'm the leader. Rejoined and an admin tryed to fix my account and it still says i'm not in the gang...  :roll:
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#33
(12-06-2010, 12:10 AM)Jay link Wrote: Please also remember to report any bugs found with this system in the bug reports section.

We need more details about any bugs found. Please report them in the aforementioned section and remember to post in the correct format.
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#34
Great Job thiaZ.
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#35
We've found a problem with /gang kick:

It removes the leaders from the gangs' database instead of the person to be kicked. Don't kick anyone from your gang until it is fixed on this Sundays update.
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#36
I think temp gangs need to be re-introduced, they're pretty important.
Maybe without the ability to capture turf or do other gang-related activities?
Or just call it an invite-based group chat.
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#37
Also...there is a lot of people who make gangs and don't play again. which kind spams the /gang info thing
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#38
(12-13-2010, 01:39 PM)Maddolis link Wrote:I think temp gangs need to be re-introduced, they're pretty important.
Maybe without the ability to capture turf or do other gang-related activities?
Or just call it an invite-based group chat.
(12-06-2010, 12:31 AM)Pedro link Wrote:The only suggestion that I have for now is to let it have the possibility of create temporary and permanent gangs. Surely there will be people who will not even be registered, so why would they join a permanent gang? There are also people who just don't have clan or are always changing of gang with new friends, thus I think temporary gangs would be useful. As far as I know if there are only 100 slots to save 100 gangs, it will get full pretty fast.

So:
/gang create (the normal one) should be to create temporary gangs.
/permgang create should be to create permanent gangs.
:P
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#39
/gang info 3 still says i'm leader, but i'm not..
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#40
(12-13-2010, 01:39 PM)Maddolis link Wrote:I think temp gangs need to be re-introduced, they're pretty important.
Maybe without the ability to capture turf or do other gang-related activities?
Or just call it an invite-based group chat.
It would be nice indeed.

Or maybe a command like /gang save if you want to keep the gang and capture turfs? A crewmember should confirm this though. Without using this command, the gang should be deleted.
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