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Las Venturas Playground is on 0.3z!
#38
It doesn't inflict double damage, SetPlayerTeam disables damage but it is still detected.
EDIT: Yeah i get what you mean, but i think you're wrong.
I only added a few exceptions within OnPlayerTakeDamage, like explosives, driveby, and heli blades. Only because of the fact that this type of damage is not called in OnPlayerGiveDamage!
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Messages In This Thread
Las Venturas Playground is on 0.3z! - by Kase - 02-13-2014, 07:44 PM
Re: Las Venturas Playground is on 0.3z! - by inno - 02-13-2014, 08:13 PM
Re: Las Venturas Playground is on 0.3z! - by Kase - 02-13-2014, 08:28 PM
Re: Las Venturas Playground is on 0.3z! - by inno - 02-13-2014, 08:36 PM
Re: Las Venturas Playground is on 0.3z! - by Fuse - 02-13-2014, 08:45 PM
Re: Las Venturas Playground is on 0.3z! - by face - 02-13-2014, 08:45 PM
Re: Las Venturas Playground is on 0.3z! - by Thug - 02-13-2014, 11:01 PM
Re: Las Venturas Playground is on 0.3z! - by face - 02-14-2014, 07:01 AM
Re: Las Venturas Playground is on 0.3z! - by HaZe - 02-14-2014, 07:17 AM
Re: Las Venturas Playground is on 0.3z! - by face - 02-14-2014, 07:36 AM
Re: Las Venturas Playground is on 0.3z! - by HaZe - 02-14-2014, 07:36 AM
Re: Las Venturas Playground is on 0.3z! - by Thug - 02-25-2014, 03:29 PM
Re: Las Venturas Playground is on 0.3z! - by Peru - 02-25-2014, 05:23 PM
Re: Las Venturas Playground is on 0.3z! - by Peru - 02-25-2014, 06:44 PM
Re: Las Venturas Playground is on 0.3z! - by cake - 02-25-2014, 07:16 PM
Re: Las Venturas Playground is on 0.3z! - by Fuse - 02-26-2014, 01:57 AM
Re: Las Venturas Playground is on 0.3z! - by Jay - 02-26-2014, 12:00 PM
Re: Las Venturas Playground is on 0.3z! - by Fuse - 02-26-2014, 01:41 PM