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LVP 2.94 Gang Features v0.5
#26
(12-06-2010, 06:13 PM)MidNight link Wrote: Not enough testing, when ever a turf gets atacked, everyone revieves that gametext,
same as the message, so far i only found this bug, i know that aint a big deal, but thiaZ said
i should talk to you developers like to profesionall scripters so this fails a little imo....
but still great job.

That's a VERY minor bug which has already been fixed. It was just a case of changing a -1 to 0. Very easy mistake to make.


(12-06-2010, 08:44 PM)ZheMafo link Wrote: Is there some kinda stats on all gangs that gets made that we can view over?

If not, could add it to the site like;  www.sa-mp.nl/turfs  <- From there you could see all the gangs and what scores the different gangs have.. And you'll include all the data about the gangs there. Death/kills(?), number of turfs taking over, turfs that the gang lost, gang kills. (?)

Example, what you think? :)

Not a bad idea. We'll liaise with the website developers over this one.

(12-06-2010, 03:05 PM)Darius link Wrote: You should make a poll regarding team/gang damage. Or... just implement it xD

When we start on the gang updates we will make a poll. It won't be until after Christmas though unfortunately.


(12-06-2010, 03:05 PM)Darius link Wrote: Like I said you should make more use of menus. I say this some of the commands on the server are brought up on the chat, and its pretty useless because in 2 seconds you won't be able to see it because of people talking. Or it just blocks your chat and you may have been talking to someone.  The command could be like  /gangs and you get a menu with all the registered gangs on the server, from there you could do e.g /gang info id and see a brief description on a menu like this:
Gang Name:
Gang leader:
Gang website(?):
Amount of Members
Kills:
Deaths:
All time turfs taken:
Current turfs owned:

(just an example, could remove/add/change some)

We did originally have this. It displayed in a dialog:

[Image: samp012pz.png]

It was removed due to a last minute minor problem though. Expect to see it re-added in the future.

(12-06-2010, 03:05 PM)Darius link Wrote: There should be permanent gang houses that gangs could own or possibly be rewarded. Not giving a special property or unique spawn weapons for example, but maybe some weapon, health and armour pickups inside. As well as a buyable interior and possibly one or two gang spawncars.

This could be gained by either plain old buying it, or you could reward based on the gangs turfs? (Once a gang reaches 1000 turfs gained overall for example) Or there could be a set of challenging minigames the gang has to complete. These could be object based, such as a rock fall minigame where you have to run up a hill with 1hp and rocks fall down.

Very good ideas. Obviously, however, a lot of work involved too. If we ever did go ahead and consider gang houses, we would first consider player houses. (And trust me, they will come much earlier than you think)

(12-06-2010, 03:05 PM)Darius link Wrote: You could even go further and make a whole new section on the website to do with gangs, with their stats and ratios. Sort of like GTAT, but that may take it a step too far.

The website was originally designed with the intention of adding many gang features. Perhaps we will go ahead and do just that, but it won't be for at least a few months.

(12-06-2010, 03:05 PM)Darius link Wrote: You should be able to setup CUSTOM ranks and CUSTOM permissions within the gang, so the leader can do everything. Then they could setup a rank called 'noob' who can only see the gang balance and talk in gang chat, nothing else. Whilst another rank 'member' could only deposit into the gangbank and can't withdraw. You could expand on this by making a 'gang rank skins'. The leader having a diff skin from the other members, although this would be optional.

TBH, this sounds like more work than it's worth.

(12-06-2010, 03:05 PM)Darius link Wrote: Maybe you could branch this out onto properties aswell? If a person is in a gang and is online buying properties, they could do /gang buy, maybe then they could pay it out of all their money. Or it could be paid out of the gang bank, or EVERYONE in the gang pays a small price. Then the money made could be automatically given to the gang members or deposited into the gang bank.

Nice idea.
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Messages In This Thread
LVP 2.94 Gang Features v0.5 - by Jay - 12-06-2010, 12:10 AM
Re: LVP 2.93 Gang Features - by Method - 12-06-2010, 12:13 AM
Re: LVP 2.93 Gang Features - by Pedro - 12-06-2010, 12:31 AM
Re: LVP 2.93 Gang Features - by H0lden - 12-06-2010, 12:48 AM
Re: LVP 2.93 Gang Features - by Fat Cobra - 12-06-2010, 12:48 AM
Re: LVP 2.93 Gang Features - by [M_W]Bani - 12-06-2010, 02:22 AM
Re: LVP 2.93 Gang Features - by Tpimp - 12-06-2010, 05:21 AM
Re: LVP 2.93 Gang Features - by Cranslator - 12-06-2010, 06:44 AM
Re: LVP 2.93 Gang Features - by YiXXeY - 12-06-2010, 06:46 AM
Re: LVP 2.93 Gang Features - by Darkfire - 12-06-2010, 07:23 AM
Re: LVP 2.93 Gang Features - by ClashTime - 12-06-2010, 09:20 AM
Re: LVP 2.93 Gang Features - by Dominator33 - 12-06-2010, 11:04 AM
Re: LVP 2.93 Gang Features - by DarkBankai - 12-06-2010, 02:43 PM
Re: LVP 2.93 Gang Features - by Agent - 12-06-2010, 03:00 PM
Re: LVP 2.93 Gang Features - by Darius - 12-06-2010, 03:05 PM
Re: LVP 2.93 Gang Features - by Fat Cobra - 12-06-2010, 03:10 PM
Re: LVP 2.93 Gang Features - by DarkBankai - 12-06-2010, 03:12 PM
Re: LVP 2.93 Gang Features - by Fat Cobra - 12-06-2010, 03:13 PM
Re: LVP 2.93 Gang Features - by DarkBankai - 12-06-2010, 03:28 PM
Re: LVP 2.93 Gang Features - by Fat Cobra - 12-06-2010, 04:05 PM
Re: LVP 2.93 Gang Features - by thiaZ - 12-06-2010, 05:02 PM
Re: LVP 2.93 Gang Features - by Dominator33 - 12-06-2010, 05:22 PM
Re: LVP 2.93 Gang Features - by Kase - 12-06-2010, 05:23 PM
Re: LVP 2.93 Gang Features - by MidNight - 12-06-2010, 06:13 PM
Re: LVP 2.93 Gang Features - by ZheMafo - 12-06-2010, 08:44 PM
Re: LVP 2.93 Gang Features - by Jay - 12-07-2010, 12:07 AM
Re: LVP 2.93 Gang Features - by dappamikey - 12-07-2010, 01:16 AM
Re: LVP 2.93 Gang Features - by MidNight - 12-07-2010, 05:02 PM
Re: LVP 2.93 Gang Features - by xBlueXFoxx - 12-07-2010, 05:39 PM
Re: LVP 2.93 Gang Features - by Darius - 12-07-2010, 05:55 PM
Re: LVP 2.93 Gang Features - by xBlueXFoxx - 12-07-2010, 06:11 PM
Re: LVP 2.93 Gang Features - by Darius - 12-07-2010, 06:42 PM
Re: LVP 2.93 Gang Features - by Jay - 12-07-2010, 10:09 PM
Re: LVP 2.93 Gang Features - by Weezy - 12-08-2010, 03:25 PM
Re: LVP 2.93 Gang Features - by Jay - 12-10-2010, 04:30 PM
Re: LVP 2.93 Gang Features v0.4 - by MoHiT[Dx] - 03-09-2011, 12:05 PM
Re: LVP 2.93 Gang Features - by Pedro - 12-13-2010, 01:52 PM
Re: LVP 2.93 Gang Features - by Jay - 12-19-2010, 09:51 PM
Re: LVP 2.93 Gang Features - by Jay - 12-20-2010, 12:48 AM
Re: LVP 2.93 Gang Features v0.3 - by Pedro - 12-20-2010, 12:54 AM
Re: LVP 2.93 Gang Features v0.3 - by [NB]Zaibatsu - 12-20-2010, 08:18 AM
Re: LVP 2.93 Gang Features v0.3 - by Darius - 12-20-2010, 12:36 PM
Re: LVP 2.93 Gang Features v0.3 - by Jay - 12-20-2010, 09:02 PM