06-07-2010, 12:05 PM
Something I found out a few weeks ago; you can lock movement of object to axes (X,Y,Z). It works so much easier if you're creating a race gamemode. For stuff like islands it's easier to not lock them. If you also had no idea this was possible, give it a try. It's a major timesaver. Go to Options > Movement:
![[Image: timesaver.png]](http://lvp.chillosophy.nl/timesaver.png)
Another thing that might come in handy, press E to go to high sensitivity mode. This will make it easier to select some hard-to-select objects like fences. The cursor changes to red. If you don't need it, don't use it. It makes selecting regular objects harder.
One thing I never tried is multiplayer mapping. I think that could be interesting too, if we create a map with a bunch of people
![[Image: timesaver.png]](http://lvp.chillosophy.nl/timesaver.png)
Another thing that might come in handy, press E to go to high sensitivity mode. This will make it easier to select some hard-to-select objects like fences. The cursor changes to red. If you don't need it, don't use it. It makes selecting regular objects harder.
One thing I never tried is multiplayer mapping. I think that could be interesting too, if we create a map with a bunch of people