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Mapping Resources
#6
Something I found out a few weeks ago; you can lock movement of object to axes (X,Y,Z). It works so much easier if you're creating a race gamemode. For stuff like islands it's easier to not lock them. If you also had no idea this was possible, give it a try. It's a major timesaver. Go to Options > Movement:

[Image: timesaver.png]

Another thing that might come in handy, press E to go to high sensitivity mode. This will make it easier to select some hard-to-select objects like fences. The cursor changes to red. If you don't need it, don't use it. It makes selecting regular objects harder.

One thing I never tried is multiplayer mapping. I think that could be interesting too, if we create a map with a bunch of people :)
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Messages In This Thread
Mapping Resources - by Sander - 07-26-2009, 09:14 PM
Re: Mapping Resources - by Sander - 07-26-2009, 09:14 PM
Re: Mapping Resources - by Jay - 06-04-2010, 01:50 PM
Re: Mapping Resources - by Chillosophy - 06-05-2010, 03:36 PM
Re: Mapping Resources - by Jay - 06-05-2010, 10:35 PM
Re: Mapping Resources - by Chillosophy - 06-07-2010, 12:05 PM
Re: Mapping Resources - by Jay - 06-07-2010, 01:12 PM
Re: Mapping Resources - by H0lden - 06-07-2010, 01:52 PM
Re: Mapping Resources - by Kase - 06-07-2010, 01:56 PM
Re: Mapping Resources - by Darius - 07-04-2010, 12:32 PM