07-04-2009, 02:36 PM
because the game has pre-defined textures, usually with a size 512x512 pixels, which is the same on all platforms the game was scripted for.
Or do you really think any game developer would create 3 different texture things of the entire game world just for PC, Xbox, PS3 ?
Its always the same.
Or do you really think any game developer would create 3 different texture things of the entire game world just for PC, Xbox, PS3 ?
Its always the same.