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[C&S]Vehicles & Possible Replacements
#4
(05-31-2009, 08:23 AM)Sander link Wrote: Agreed with Merit, Tampa, Euros and Trashmaster tho.
The rest is just a fun vehicle, and they are for variety. Having 200 vehicles of 1 model is also a kind of boring.
Hence why the Tractor is still ingame, it's just a fun vehicle, rarely used, but fun :)

I don't see your point, why would we get 200 vehicles of 1 model? We are replacing existing vehicles with new types that aren't ingame at the moment - in other words bringing us to the exact same situation as today, but with different vehicles.

(05-31-2009, 01:02 PM)Richard link Wrote: Merit/Tampa > tune-able vehicles afaik. Reason they were put in I think.
BF/FCR > As Sander said.
Euros > Tune-able too?
Enforcer > Fine by me.
Baggage handler > Fun to drive vehicle.
Trashmaster > Fine by me.
Broadway > Fine by me. If you can tune it more, sure.
Leviathan > Noes, keep it in, heli-killing gangmembers with it ftw(Darius :>).

Merit and Tampa are just as tune-able as some of the cars TEF suggested as a replacement. In fact, most cars can be tuned in Transfender, so I don't really think "it's tune-able" is good enough to deny this.

I'm moving this to Open for Discussion.
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Messages In This Thread
[C&S]Vehicles & Possible Replacements - by TEF - 05-31-2009, 04:15 AM
Re: [C&S]Vehicles & Possible Replacements - by Felle - 05-31-2009, 05:52 PM