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Poll: Should the pickups be changed to stop so much refilling in fights?
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YES!!!!
75.00%
33 75.00%
erm please no im a noob
25.00%
11 25.00%
Total 44 vote(s) 100%
* You voted for this item. [Show Results]

Poll about Pickups
#11
(09-10-2009, 03:20 PM)Jordi link Wrote: heres what I think will happen.

/world 65 /setspawn /kill /world 0 refill

Then there will be reports of world abusing.. And if they use /world as often as they refil, they'll be banned in no time.
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#12
- change them cus its boring now, you know where all the shit is.
- also the health pickups at FC are too close to each other, both are across the street away from each other.
- let the armour and health pickups in FC stay where they are, but change the sex shop armour and the casino/hotel health pickup's location.
- oh and remove the armour and the health pickups near the ship cus noobs are refilling a lot there.
- also remove the health pickup on the ship either cus people just get in the ship and refill their health when its down to 20-30. by doing that, the people who do that, wont be able to refill and they'll either have to die or /kill.
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#13
Well even if the pickups stay in the palces they are now. Changing the types to 15 meaning they only respawn after death means they cant be taken for granted. Each one will only be used once per life.

FC pickups are fine, ship pickup shoul stay the same since its a safe zone. If you get shot on ship then your armour refills when you leave the ship, but i dont think the health does.

Basically, pickups in popular DM areas, exclusing fc pickups, GB and ship pickups, should be changed.

Then its more about skill, and it will become better to play.
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#14
if this went into effect that would completely remove the only way you nerds can beat me.
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#15
(09-10-2009, 04:50 PM)TRaven link Wrote: if this went into effect that would completely remove the only way you nerds can beat me.

True, but its a risk im willing to take  :P
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#16
(09-10-2009, 04:14 PM)SAFC link Wrote: Well even if the pickups stay in the palces they are now. Changing the types to 15 meaning they only respawn after death means they cant be taken for granted. Each one will only be used once per life.

FC pickups are fine, ship pickup shoul stay the same since its a safe zone. If you get shot on ship then your armour refills when you leave the ship, but i dont think the health does.

Basically, pickups in popular DM areas, exclusing fc pickups, GB and ship pickups, should be changed.

Then its more about skill, and it will become better to play.

+1000

I hope they will take this topic into consideration this time, it's a great idea imo.
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#17
Maybe it would be better to move the health and armor spawn points within a few meters of where new player spawn. Doing this would make it harder for the people who camp near there waiting for easy kills. It's like shooting fish in a barrel; lets give the fish some body armor.
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#18
That wouldn't stop the likes of GB, HR and wIF refilling every 30 seconds.

And the unregistered only spawn with a deagle, so armour isn't gonna help them much. Especially when most the lamers just throw nades at the noobs spawning.

As far as I'm aware there was plans to change it back to the old way. Devs and players both said it sucked and that the old way was better.

With the pickup types changed, players would need to be more picky, not just refilling and taking it for granted.

It would also lower the world abuse, or atleast make the abusers easier to catch.

They refill, get blitzed, then run into the sex shop. They would then have to /world then goto the fight club, in that time an admin would have received a report, watch the player. And common sense says if they have low health, and in a vw then they've probably just done it to escape death.

I have an idea about /world I'll suggest it in CSI later.

Well thanks for the reply, it's nice to see some crew members showing interest in this also.
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#19
Why dont they create like a mini menu like the one in ammunation only just containing health and armour where all the pickups are, that would mean you have to stand there for atleast 5-10 seconds and also you would have to pay for them that way noobs cant abuse it and you cant just keep running through them constantly.
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#20
another cool idea would be to do something like  /getarmour and  /gethealth, both commands costing 2,5 million each. (and due to that option, removing all other health/armour pickups besides the ship one)
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