09-10-2009, 11:56 AM
Alright i started a suggestion about this in CSI, it seemed promising. Then two updates have gone by and it still hasn't been done.
Nobody was given a chance to have their say about it, they wouldnt open the topic for all to discuss.
So im posting a poll to let you guys vote on what you want when you play LVP, its unofficial of course, since im nor an admin/ management or dev of LVP. This is purely out of interest.
So. Each time a pickup is created it is given a type... At the moment the pickups are "Type 2". This means they respawn for the player after around 30 - 60 seconds.
My suggestion is to change the pickups to "Type 15". This would mean they don't respawn until the player dies.
For example. You pickup the armour refill at the noob spawn point. It won't respawn for you until you die.
The pickups i suggest this happen to are the health and armour pickups near the noob spawn point.
The two armour pickups near the ship.
The health pickup outside of ammunation south LV.
And finally the armour and health pickups on the strip, Armour near 4 dragons, and the health near the elcilator stairs.
The Fight Club, The Ship, The GangBase, and the refills outside of LV should remain the same. Respawning every 30-60 seconds.
Now if you are wondering how you would refill?
Well, you can either goto the fight club, ammunation, or any of the sprunk machines or food shops.
This method would mean fights are based more on skill than who refills the most.
Its pointless fighting if you are jsut going to refill over and over. It gets boring, and its lame.
If you are unsure still about what im suggesting let me know and i'll try and clear it up as best i can.
Vote are accepted, reasons with the votes are prefered.
Thanks.
PS. My vote is YES of course
Nobody was given a chance to have their say about it, they wouldnt open the topic for all to discuss.
So im posting a poll to let you guys vote on what you want when you play LVP, its unofficial of course, since im nor an admin/ management or dev of LVP. This is purely out of interest.
So. Each time a pickup is created it is given a type... At the moment the pickups are "Type 2". This means they respawn for the player after around 30 - 60 seconds.
My suggestion is to change the pickups to "Type 15". This would mean they don't respawn until the player dies.
For example. You pickup the armour refill at the noob spawn point. It won't respawn for you until you die.
The pickups i suggest this happen to are the health and armour pickups near the noob spawn point.
The two armour pickups near the ship.
The health pickup outside of ammunation south LV.
And finally the armour and health pickups on the strip, Armour near 4 dragons, and the health near the elcilator stairs.
The Fight Club, The Ship, The GangBase, and the refills outside of LV should remain the same. Respawning every 30-60 seconds.
Now if you are wondering how you would refill?
Well, you can either goto the fight club, ammunation, or any of the sprunk machines or food shops.
This method would mean fights are based more on skill than who refills the most.
Its pointless fighting if you are jsut going to refill over and over. It gets boring, and its lame.
If you are unsure still about what im suggesting let me know and i'll try and clear it up as best i can.
Vote are accepted, reasons with the votes are prefered.
Thanks.
PS. My vote is YES of course
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