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[Suggestion] Damage noise + increasing bitrate + /sync. - Printable Version

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[Suggestion] Damage noise + increasing bitrate + /sync. - Darius - 01-07-2014

Every Ding Breaking Bad

Ok so alot of servers have got this now, when you hit people it makes a ding noise. Really comes in handy, can tell if you hit the player or not and whether they are hacking or not. You should add this in.

Also, the bitrate for this server seems to be pretty shit. The sync between players is nowhere near as good as other servers (such as NoV, FocoTDM amongst others), with the increase in players you really need to step this up. For instance, try duelling someone with a deagle using cbug, you'll think they are using weapon.dat due to the deagle going to the side after the shoot, but it's actually the shitty sync on this server.

Thirdly, you should add in a /sync command. Will help eliminate any desyncing issues between players as well as removing an excuse of hackers 'oh you're desynced'. Can also be used to check for aimbots (only primitive ones though)


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Fat Cobra - 01-07-2014

annoying sound...one thing thats needed is a cmd to display ppls fps tho


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Richard - 01-07-2014

If such a thing would be added, it should be a toggle players can use indeed. Not everyone might like it.

I do agree personally.

I have no idea on the bitrate part though.


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - 8Ball - 01-07-2014

Even just make it for fightclub.


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Fuse - 01-07-2014

+ on the sound and bitrate


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Madlaggz - 01-07-2014

(01-07-2014, 10:49 AM)Fat Cobra link Wrote: annoying sound...one thing thats needed is a cmd to display ppls fps tho

This.




Re: [Suggestion] Damage noise + increasing bitrate + /sync. - inno - 01-07-2014

packetloss,ping,fps on a player's chest would be a good job if u guys add it...about the ding sound u guys can make it toggleable to enable/disable ding sound... and the last thing is add how much hp the player loses and how much hp we are making damage...
these things indeed are very helpfull for players as well as admins..
and +1 for the sync command


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - cake - 01-28-2014

The FightClub is currently being rewritten, in which we want to add the following: 'ding' sound only on round start/end - on each hit the amount of damage done (appears on the victim's body) - FPS/ping on body (we could consider adding packetloss).

I'm not sure if we should add any of the above features for general gameplay, maybe it's something to have for the FightClub only. I'd say lets implement one toggle for FPS/ping textdraws since most people agree with that, and leave it the rest for FC.

Also have no clue about the bitrate.


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Pedro - 01-28-2014

Nice! Possibly a /getfps [ID] command would be cool as well.


Re: [Suggestion] Damage noise + increasing bitrate + /sync. - Jerome - 01-28-2014

(01-07-2014, 07:10 PM)inno link Wrote: packetloss,ping,fps on a player's chest would be a good job if u guys add it...about the ding sound u guys can make it toggleable to enable/disable ding sound... and the last thing is add how much hp the player loses and how much hp we are making damage...
these things indeed are very helpfull for players as well as admins..
and +1 for the sync command

I support this. "Ding" sound is fucking annoying, but nevertheless does it's job.