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[idea]Remove The HP pickup in base! - Printable Version

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Re: [idea]Remove The HP pickup in base! - Maka - 08-09-2007

I agree, there are way to many people that use the health pickup when about to die.
It should be placed at the balcony, since U can easily get shot while u trying to climb in.

:)


Re: [idea]Remove The HP pickup in base! - Deaken - 08-09-2007

Also make all commands unavailable when you are in a circle of 100 meters from the ganghouse :)


Re: [idea]Remove The HP pickup in base! - Maka - 08-09-2007

(08-09-2007, 11:21 AM)Los Deakos del Mataderos link Wrote: Also make all commands unavailable when you are in a circle of 100 meters from the ganghouse :)

That would be a great idea Deaken, I'm in for that oneĀ  :) No more Tp'ing away and shit.


Re: [idea]Remove The HP pickup in base! - [SiN]Delta - 08-09-2007

the health pickup should be moved.Its really annoying when you are having a gang war at the base and people refill all the time..like a few dayes ago we where owning the other gang but they kept tping back and refilling there health.


Re: [idea]Remove The HP pickup in base! - Mike - 08-09-2007

How about the removal of only transportation commands within a certain distance of the base instead of all commands that way there is no escaping death, but you'd still be able to do banking and gang related commands.


Re: [idea]Remove The HP pickup in base! - Ben - 08-09-2007

(08-09-2007, 11:21 AM)Los Deakos del Mataderos link Wrote: Also make all commands unavailable when you are in a circle of 100 meters from the ganghouse :)
So how we supposed to buy it then smartass :P


Re: [idea]Remove The HP pickup in base! - Richard - 08-09-2007

@ben:
(08-09-2007, 12:17 PM)ks56496 link Wrote: How about the removal of only transportation commands within a certain distance of the base instead of all commands that way there is no escaping death, but you'd still be able to do banking and gang related commands.

That would do IMO. No /dive /taxi /kill /tp
Although that, this won't stop people from tp'ing back to the area.


Re: [idea]Remove The HP pickup in base! - Deaken - 08-09-2007

(08-09-2007, 01:49 PM)estroe link Wrote: @ben:
That would do IMO. No /dive /taxi /kill /tp
Although that, this won't stop people from tp'ing back to the area.

It is possible to make it impossible to tp to sb in a range of eg. 100meters of gangbase.
Also /pause should be disabled.


Re: [idea]Remove The HP pickup in base! - Jay - 08-09-2007

Well,
(08-08-2007, 09:49 PM)Nakebod link Wrote: Little box.. on the roof? The balcony?
Or the wall in front of it, can be hard sometimes :+

Yea! Put The health Pickup there! Would Own!
Heres the co-ords for it (Incase you do decide to Put it there:D):
Code:
AddStaticPickup(1240,15,1450.6265,2774.8147,18.8203); // Hp pickup in base behind Glass!

That Type (15) Dosn't respawn aswell, I think this would be better, if it Didn't respawn!

And About the Sprunk Machine, I tested it before, and It No It dosn't work standing Alone. It could Be scripted, Using isplayerinarea, Applying The Animation, Playing the Sound, and putting the health up by 10%, But meh to much messing :p





Re: [idea]Remove The HP pickup in base! - Fry - 08-09-2007

Aren't the Sprunk machines in the 24-7's seperate entities that you can just drag and drop anywhere?