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.23 Weapons Handler - Printable Version +- Las Venturas Playground (https://forum.sa-mp.nl) +-- Forum: Main Talk (https://forum.sa-mp.nl/forum-3.html) +--- Forum: Development (https://forum.sa-mp.nl/forum-16.html) +--- Thread: .23 Weapons Handler (/thread-18327.html) Pages:
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Re: .23 Weapons Handler - Jerome - 06-01-2009 (06-01-2009, 04:36 PM)SAFC link Wrote: Then allow weapons inside, switch the players to the same team when they enter an interior, team killing is disabled in samp by default. I think the devs know what they're doing.
Re: .23 Weapons Handler - Felle - 06-01-2009 (06-01-2009, 07:23 PM)Jerome® link Wrote: I think the devs know what they're doing. We have no idea what we're doing, we're just messing about with the code. Can you tell me what 'SendClientMessage' does?
Re: .23 Weapons Handler - Jerome - 06-01-2009 (06-01-2009, 07:58 PM)Felle link Wrote: We have no idea what we're doing, we're just messing about with the code. Can you tell me what 'SendClientMessage' does? Gtfo Re: .23 Weapons Handler - SAFC - 06-01-2009 Well if they were that good they'd not be having to do 22+ updates to fix all the bugs. The example i mentioned above works perfectly fine, plus it stops cheaters using allow weaps indoors, though i imagine devs of lvp are far too good to follow any kinds of suggestions from me, im merely a player. Re: .23 Weapons Handler - Jerome - 06-01-2009 (06-01-2009, 08:52 PM)SAFC link Wrote: Well if they were that good they'd not be having to do 22+ updates to fix all the bugs. Point well made.
Re: .23 Weapons Handler - Fireburn - 06-01-2009 (06-01-2009, 08:52 PM)SAFC link Wrote: Well if they were that good they'd not be having to do 22+ updates to fix all the bugs.Of course you would deliver a gamemode with 53778 lines without any bugs. We all know that. Anyways, there's gonna be a hotfix for this handler tommorow. Re: .23 Weapons Handler - Ph03n1x - 06-01-2009 (06-01-2009, 08:52 PM)SAFC link Wrote: Well if they were that good they'd not be having to do 22+ updates to fix all the bugs. Its one thing to deliver pseudo code, (which can also have logic faults...), and quite another to deliver working, bugless, ACTUAL code that fits in with the rest of the engine... Re: .23 Weapons Handler - SAFC - 06-01-2009 It was a very simple and easy to do example, which i've used myself and seen used in other servers, easily adaptable. Anyway nevermind, time will tell if players will be pleased with the results of the "hotfix" although when the weapons are disabled indoors, it brings the problem of cheaters killing indoors using rockets, miniguns and flame throwers. Re: .23 Weapons Handler - Jerome - 06-01-2009 (06-01-2009, 09:37 PM)SAFC link Wrote: It was a very simple and easy to do example, which i've used myself and seen used in other servers, easily adaptable. Anti-cheat owns them. Re: .23 Weapons Handler - Fireburn - 06-01-2009 (06-01-2009, 09:37 PM)SAFC link Wrote: It was a very simple and easy to do example, which i've used myself and seen used in other servers, easily adaptable.I didn't say your idea can't be done, however LVP uses teams for other stuff too, so we will try to see what we can do. |