02-27-2008, 03:09 PM
A bunch of default spawn positions spread all over Las Venturas, spawns at one's donator house or whatmore. These are all features which have to be kept in consideration for the spawn handler, which will be a quite extensive system.
Well.. Not so complicated as I thought to be honest. Any comments?
- In-game Reloadable spawn positions
While in-game changable spawns aren't a priority, nor a requirement, being able to reload the positions from a .xml file will be quite cool at this stage. Changing the positions can be changed at anytime already, so right now that won't be an issue. Something like a /reloadspawns command would be convenient for updates, to allow this at real-time.
- One-time and One-session overrides
There should be a number of exported commands available to override the spawn system for one, or multiple spawns. These should accept various parameters - the interior, dimension, position and of course the location of the spawns. This should be associated with a command to disable these overrides, for when a donator changes his settings for example.
Well.. Not so complicated as I thought to be honest. Any comments?