02-27-2008, 12:51 PM
As we all know, the pirate ship area is a peace zone with a set of rules that need to be enforced. I have some ideas on how to do this and assigned its trac ticket to myself, but I would like to hear everyone's opinions on the subject.
Shooting
Vehicles
Miscellaneous
Comments are welcome!
Shooting
- Shooting won't be possible while standing on the ship. All weapon-associated buttons will be disabled. (fire/aim/switch)
- Players on the ship will be immune to damage inflicted by others, using cancelEvent().
- Anyone firing a bullet onto the pirate ship will have his weapons disabled for 10 seconds.
Vehicles
- Vehicles on the ship will automatically be respawned, even if nobody's inside them. This way, burning vehicles etc. won't be a problem.
- Flying vehicles won't be exempt, unless of course they're high enough. We wouldn't want players crashing their planes into the ship.
Miscellaneous
- Badeending will earn you about 5 bucks per second. Maybe in the future this amount can be dynamic, depending on how well the economy is doing.
- Of course there will be a health-pickup on the ship, as well as an information thingy.
- For now I decided not to place any objects, since I'm not much of an artist.
If anyone feels like decorating the ship, feel free to do so.
Comments are welcome!

