Dear Administrators, Developers,
It has come to my attention that you have been searching for idea's and suggestions on the subject of donator-houses in the new Gamemode, Las Venturas Playground 3. This morning when I was considerably bored, I came up with an extraordinary idea. I hope you will take the time to read through it, as the idea itself is quite extensive.
When a donator designs his house, being the outside as well as the interior, when and if that gets implemented, it might be a good idea to have some kind of intruder-protection system: an alarm. It can be compared with the Casino system that works in the present version of the gamemode, if a player enters a house that isn't his, a message will pop up telling them to leave immediatly. Unless the player agrees and does so within five seconds, he/she will be killed.
To emphasise on the subject of interiors, I thought of two new commands which can be associated with this. A create-entry and a remove-entry command, so the donator can decide for himself where the entry portal for their house should be located. This would also add a possibility for pickups around houses: armour, health or weapon pickups depending on the amount of money one has donated. For the real top-donators, it might be possible to add computer-controlled guards to their houses, which will protect the entry at all times.
I have to admit that I do not believe that this guard feature really is a requirement, however, I do believe that it would be a nice addition, just like the alarm system. Imagine guards having miniguns or rocket launchers, that would be very funny!
Thank you for your time,
Yurkinko
It has come to my attention that you have been searching for idea's and suggestions on the subject of donator-houses in the new Gamemode, Las Venturas Playground 3. This morning when I was considerably bored, I came up with an extraordinary idea. I hope you will take the time to read through it, as the idea itself is quite extensive.
When a donator designs his house, being the outside as well as the interior, when and if that gets implemented, it might be a good idea to have some kind of intruder-protection system: an alarm. It can be compared with the Casino system that works in the present version of the gamemode, if a player enters a house that isn't his, a message will pop up telling them to leave immediatly. Unless the player agrees and does so within five seconds, he/she will be killed.
To emphasise on the subject of interiors, I thought of two new commands which can be associated with this. A create-entry and a remove-entry command, so the donator can decide for himself where the entry portal for their house should be located. This would also add a possibility for pickups around houses: armour, health or weapon pickups depending on the amount of money one has donated. For the real top-donators, it might be possible to add computer-controlled guards to their houses, which will protect the entry at all times.
I have to admit that I do not believe that this guard feature really is a requirement, however, I do believe that it would be a nice addition, just like the alarm system. Imagine guards having miniguns or rocket launchers, that would be very funny!
Thank you for your time,
Yurkinko