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Mt. Chilliad Summit: 1 FPS lag
#1
Cause: Traveling, in any way, to the top of Mount Chilliad.

Effect: The frame rate drops to around one FPS.

Notes:  Reconnecting did not solve the issue. Every time someone goes to Mt. Chilliad, it will lag. I imagine this is because of some blunder in the coding. Fry tested the bug and came to the same result.


Edit:  Turns out that there are multiple (a lot more than 4) cars spawning at the mountain. Also, I have found other spots with the same issue:At the Bandit buggy race there are many vehicles trying spawn, and about 2 dozen bikes spawn near the Tee-Pee hotel area, at the northern part of the lake 'created' by the dam in LV. I will look around for more and update accordingly.
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#2
I can back this up. It doesn't always lag, only seems to do that in any world besides world zero.

Also, near the spawn of the 'WOODY RACE', there seems to be the same problem. This was discovered by me as I flew over it, and saw many hummers spawned. I believe Cloakster was there as well, and we tried to clean up by driving them away and blowing them up. However, they just kept spawning. This was in world zero.
I can't come to a conclusion as to why this is happening, but it may require some investigation. Let's hope the devs can fix this :D

EDIT: It was Estroe. My condolences.
Turns out somebody's done all the work for me :D
http://forum.sa-mp.nl/index.php?topic=4248.0
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#3
We had a cruise a couple hours ago and when we hit Chilliad we experienced massive drop in FPS as well.  Here is the coords from my /save

AddStaticVehicle(522,-2225.6187,-1570.6375,378.9473,199.3730,6,25); // Chilliad lag point
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