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[Suggestion] Ammunation system
#1
Hi! I would suggest a "back" button in the new box for buying spawn weapons. If you accedently go in to the wrong weapons meny you have to press cancel and then move around to activate the window again.
#2
That's a planned enhancement to the Ammunation system. Thanks for your feedback! :)
#3
Also, when you buy something, can you please reopen the dialog again? I know it's just a matter of a second, but it feels inefficient when buying weapons as it is. It'd be very much appreciated. <3
#4
Also, dunno if it's only me, but the buttons are a bit higher then the actual click areas.
#5
(01-09-2013, 12:28 PM)MrElmo link Wrote: Also, dunno if it's only me, but the buttons are a bit higher then the actual click areas.

Dialogs are a built-in SA-MP feature, and we have no control over that.

(01-09-2013, 01:26 AM)Lithirm link Wrote: Also, when you buy something, can you please reopen the dialog again? I know it's just a matter of a second, but it feels inefficient when buying weapons as it is. It'd be very much appreciated. <3

Hmm, I actually think it's already like that. Are you sure you don't get any dialog back right after you bought a weapon? Did you try with both regular and spawn weapons?
#6
Mine was tried only with spawnweapons. It feels like I need to wait for it to pickup the skull again before I get the dialog back (~1ish second).

I'll try it right now and post results. :)

Edit: k, apparently it was just something weird last time I played, because now it worked with both Regular and Spawn weapons. Though it doesn't when buying armour. :+