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LVM - Plugins, Uses, Necessities.
#1
[html]<table width="1214" height="1082" border="1"> <tr> <th width="149" scope="col">Plugin</th> <th width="782" scope="col">Purpose</th> <th width="74" scope="col"><p>Important?</p> <p>(1-10)</p></th> <th width="181" scope="col">Links</th> </tr> <tr> <td>MagicCarpet</td> <td>Creates a floating glass carpet below a player that follows them, so the player can walk around in the air freely.</td> <td>6</td> <td>[<a href="http://dev.bukkit.org/server-mods/magiccarpet/">BukkitDev</a>] [<a href="https://github.com/Android24/MagicCarpet">GitHub</a>]</td> </tr> <tr> <td>PistonChest</td> <td>Allows pistons to push items into and pull items out of chests.</td> <td>3</td> <td>[<a href="http://forums.bukkit.org/threads/mech-pistonchest-v0-5-2-pistons-push-blocks-into-chests-1060.25071/">Bukkit</a>] [<a href="https://github.com/narrowtux/PistonChest">GitHub</a>]</td> </tr> <tr> <td>NoExp</td> <td>Disables XP drops on player death, to stop from thousands of orbs dropping and lagging out the server. Fix for a bukkit bug.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/noexp/">BukkitDev</a>]</td> </tr> <tr> <td>Minequery</td> <td>Sends server ping/player information to be used for statistics on some Minecraft server lists.</td> <td>5</td> <td>[<a href="http://dev.bukkit.org/server-mods/minequery/">BukkitDev</a>] [<a href="https://github.com/vexsoftware/minequery">GitHub</a>]</td> </tr> <tr> <td>WorldEdit</td> <td>Allows for quick editing of mass ammounts of blocks. Huge plugin with lots of options, used fairly often.</td> <td>8</td> <td>[<a href="http://dev.bukkit.org/server-mods/worldedit/">BukkitDev</a>] [<a href="https://github.com/sk89q/worldedit">GitHub</a>]</td> </tr> <tr> <td>ScheduledAnnouncer</td> <td>Sends server announcements to the main chat for players at specified interval.</td> <td>6</td> <td>[<a href="http://dev.bukkit.org/server-mods/scheduled-announcer/">BukkitDev</a>]</td> </tr> <tr> <td>WorldInventories</td> <td>Separates players inventories by configuration. For example, used to keep items hacked in Creative out of the Survival world.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/world-inventories/">BukkitDev</a>] [<a href="https://github.com/Drayshak/WorldInventories">GitHub</a>]</td> </tr> <tr> <td>PorteCoulissante</td> <td>Makes fences open and close like gates using Redstone.</td> <td>4</td> <td>[<a href="http://dev.bukkit.org/server-mods/portecoulissante/">BukkitDev</a>] [<a href="http://sourceforge.net/p/portecoulissant/code/HEAD/tree/trunk/">SourceForge</a>]</td> </tr> <tr> <td>uNether</td> <td>Makes portals that should automatically generate. No real use.</td> <td>1</td> <td>-</td> </tr> <tr> <td>LogBlock</td> <td>Logs the placement, deletion, modification, output/input (chests) of every block in the server. Ability to rollback a selection or players actions for a certain time period.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/logblock/">BukkitDev</a>] [<a href="https://github.com/DiddiZ/LogBlock">GitHub</a>]</td> </tr> <tr> <td>Wireless Redstone</td> <td>Allows players to connect redstone lines to signs and connect them to another location "wirelessly".</td> <td>2</td> <td>[<a href="http://dev.bukkit.org/server-mods/wirelessredstone/">BukkitDev</a>] [<a href="http://code.google.com/p/wirelessredstone/source/browse/">Google Code</a>]</td> </tr> <tr> <td>Multiverse</td> <td>MultiWorld manager.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/multiverse-core/">BukkitDev</a>] [<a href="https://github.com/Multiverse/Multiverse-Core">GitHub</a>]</td> </tr> <tr> <td>PermissionsEx</td> <td>Permission system for the server. Interfaces with the plugins to give certain groups permissions based on their grouping.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/permissionsex/">BukkitDev</a>]</td> </tr> <tr> <td>JSONAPI</td> <td>JSONAPI</td> <td>?</td> <td>[<a href="http://dev.bukkit.org/server-mods/jsonapi/">BukkitDev</a>]</td> </tr> <tr> <td>CreatureEggs</td> <td>Blocks the use of CreatureEggs to spawn mobs in the creative world by players.</td> <td>10</td> <td>-</td> </tr> <tr> <td>InfChests</td> <td>Allows specified chests or dispensers (by signs) to be set to hold an unlimited amount of an item. Good for free items at the spawn.</td> <td>5</td> <td>[<a href="http://dev.bukkit.org/server-mods/infinite-chests/">BukkitDev</a>]</td> </tr> <tr> <td>WorldGuard</td> <td>Allows regions to be selected and protected so that the owner, and other specified people are the only ones with access to build.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/worldguard/">BukkitDev</a>] [<a href="https://github.com/sk89q/worldguard">GitHub</a>]</td> </tr> <tr> <td>NarrowtuxLib</td> <td>Library for some plugin.</td> <td>-</td> <td>-</td> </tr> <tr> <td>dynmap</td> <td>Live view of the map and other elements via a web browser.</td> <td>6</td> <td>[<a href="http://dev.bukkit.org/server-mods/dynmap/">BukkitDev</a>] [<a href="https://github.com/webbukkit/dynmap">GitHub</a>]</td> </tr> <tr> <td>iConomy</td> <td>In-game economy. Not used much.</td> <td>3</td> <td>[<a href="http://dev.bukkit.org/server-mods/iconomy/">BukkitDev</a>] [<a href="https://github.com/iConomy/Core">GitHub</a>]</td> </tr> <tr> <td>Vanish2</td> <td>Allows Mods and admins to become invisible and disable the picking up of drops to watch suspected griefers/rule breakers.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/vanish-2/">BukkitDev</a>]</td> </tr> <tr> <td>RetractableBridge</td> <td>Makes half slabs move with redstone.</td> <td>5</td> <td>[<a href="http://dev.bukkit.org/server-mods/retractablebridge/">BukkitDev</a>] [<a href="http://sourceforge.net/p/retractablebrdg/code/HEAD/tree/trunk/">SourceForge</a>]</td> </tr> <tr> <td>AuthMe</td> <td>In-game registration and login system. Still require a user to go online and Apply for build rights separately.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/authme/">BukkitDev</a>] [<a href="https://github.com/whoami-plugins/authme-2.0">GitHub</a>]</td> </tr> <tr> <td>SpongeRestore</td> <td>Restores the Sponge block in-game, makes it craftable.</td> <td>3</td> <td>[<a href="http://dev.bukkit.org/server-mods/spongerestore/">BukkitDev</a>] [<a href="https://gitorious.org/spongerestore">Gitorious</a>]</td> </tr> <tr> <td>OnlinePlayers</td> <td>Sends a current list of online users to a webserver. Many other ways to accomplish this.</td> <td>-</td> <td>-</td> </tr> <tr> <td>WorldSaver</td> <td>Automatically makes the world save (not backup) at specified intervals.</td> <td>8</td> <td>[<a href="http://dev.bukkit.org/server-mods/worldsaver/">BukkitDev</a>] [<a href="https://github.com/knoxcorner/WorldSaver">GitHub</a>]</td> </tr> <tr> <td>IllegalName (<span style="color:red">done</span>)</td> <td>Blocks users from joining with illegal names, i.e ones with invalid/invisible Minecraft characters, makes it impossible to ban the player.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/robin0van0der0v-illegalname/">BukkitDev</a>]</td> </tr> <tr> <td>Tombstone</td> <td>Creates a chest at the point of death of a player with their items inside for retreval. </td> <td>9</td> <td>[<a href="http://forums.bukkit.org/threads/unsupported-misc-tombstone-v1-3-6-a-deadmans-chest-plugin-for-bukkit-1317.3923/">Bukkit</a>] [<a href="https://github.com/TheDgtl/Tombstone">GitHub</a>]</td> </tr> <tr> <td>ChopTree</td> <td>Chop one block on a tree, the wood above falls to the ground. </td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/choptree/">BukkitDev</a>] [<a href="https://github.com/Iso1/Bukkit-ChopTree">GitHub</a>]</td> </tr> <tr> <td>MobDisguise</td> <td>Allows a player to disguise themselves as a mob. Pretty useless, just for fun.</td> <td>5</td> <td>[<a href="http://dev.bukkit.org/server-mods/mobdisguise/">BukkitDev</a>] [<a href="https://github.com/desmin88/MobDisguise">GitHub</a>]</td> </tr> <tr> <td>RebuildPlugin</td> <td>Set regions, save to a list, and rebuild them to the saved state by a simple command. Good for Spleef.</td> <td>5</td> <td>[<a href="http://dev.bukkit.org/server-mods/rebuildplugin/">BukkitDev</a>]</td> </tr> <tr> <td>Lift</td> <td>Elevator mod. Simple, but nice to have.</td> <td>6</td> <td>[<a href="http://dev.bukkit.org/server-mods/lift/">BukkitDev</a>]</td> </tr> <tr> <td>Essentials</td> <td>Gives the "essentials". Mainly used to cover features the LVM plugin doesn't have, i.e mute, burn, force announce, etc.</td> <td>6</td> <td>[<a href="http://dev.bukkit.org/server-mods/essentials/">BukkitDev</a>] [<a href="https://github.com/essentials/Essentials">GitHub</a>]</td> </tr> <tr> <td>ChatManager</td> <td>Used with PermissionsEx to add the player prefixes based on grouping.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/permissionsex/">BukkitDev</a>] (Part of PEX)</td> </tr> <tr> <td>EssentialsProtect</td> <td>Blocks firespread, TNT placement, Lava placement, and many other options.</td> <td>10</td> <td>-</td> </tr> <tr> <td>EssentialsSpawn</td> <td>Set spawn location that isn't the default. Set different spawn locations based on player's permissions grouping.</td> <td>9</td> <td>-</td> </tr> <tr> <td>LWC</td> <td>Allows players to lock their chests/doors/furnaces/dispensers/etc for only their use, or using a password.</td> <td>10</td> <td>[<a href="http://dev.bukkit.org/server-mods/lwc/">BukkitDev</a>] [<a href="https://github.com/Hidendra/LWC">GitHub</a>]</td> </tr> <tr> <td>ChestShop</td> <td>Interfaces with iConomy, lets players sell things for currency via a chest system.</td> <td>4</td> <td>[<a href="http://dev.bukkit.org/server-mods/chestshop/">BukkitDev</a>] [<a href="https://github.com/Acrobot/ChestShop-3">GitHub</a>]</td> </tr></table>[/html]
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#2
I think iConomy would be more useful but players simply don't know how to use it, i barely know how to use it...

PorteCoulissante - I never knew we had this but it is awesome that we have it, will be playing with this shortly!

MagicCarpet has always been a great intensive for players to make awesome builds in order to get promoted. Maybe some more intensives wouldn't be a bad idea, though i honestly can't think what...

Sponge Restore - How does one craft a sponge block?

ChestShop - Can any player set a ChestShop up without the assistance of an administrator?

Wireless Redstone - Same question as ChestShop.

JSONAPI - What... lol

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#3
(03-02-2012, 09:08 PM)Nj link Wrote: Sponge Restore - How does one craft a sponge block?
The only thing I can help with as I have no idea about the others :)

You need string [x4] and sand [x5] (no idea why tho) to make sponges :7

[Image: FCWQG.png]
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#4
/rb rebuild plugin not working?
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