Here's an updated list of bugs:
- The /world gravity command has never worked. Can this be enabled?
- /race35 gives each player 600,000+ drift points just after the race starts.
[Update] - I couldn't reproduce this bug but there's something wrong with /race 35 and 21 anyways.
- Upgrading to a Professional account (1 pluspoint) sets the bank limit to $750 million by default. There's nothing wrong with Platinum accounts & there are no issues with unregistered players being able to upgrade their bank accounts.
- Vehicles get damaged in all areas.
- The save handler doesn't restore the Parachute (spawn weapon) unless the player respawns again. This has been an old issue.
- Haystack's bugged. It ends after a certain period of time even if no one has reached the top. After it ends, a message about players not signing up is displayed twice :
http://i41.tinypic.com/20auvb7.png
- The team damage/friendly fire bug in the Casino Robbery minigame still exists.
- All players with IDs from 34 onwards have red names. I noticed this when there were 3 players with IDs 34+ but I could confirm it when the server was flooded with some sort of bots.
http://i43.tinypic.com/24b3thx.png
- The exports always require 0 Sandkings. This needs a replacement.
- Weapons are temporarily lost after visiting various /jump zones. The only way to get them back is to respawn.
- Most of the jump zones can't be teleported to. The message displayed is "This jump zone is full. Please try again later". That obviously isn't the case, since only 7 players were online and most of them were in the main world.
[Fixed] - The weather always appears to be foggy after joining the server. Switching worlds is the only way to resolve it.
- The time always changes to evening/night after skin selection. Switching worlds is the only way to resolve it.
- Sometimes, weapons and money can't be picked up.
- Commands like /pm, /nos, /dive, /bank, /locate, etc. can be used in minigames.