I was on the test server a while ago and I have a few bug reports, questions & suggestions. I'm not sure if any of these have been posted before.
Suggestions:
1) Many of the jump zones have fast vehicles like the Infernus, Bullet, etc. This way, a player in the main world can just go to /jump 23, get a vehicle, leave the zone and return to the main world with a vehicle. It's almost as good as spawning a fast vehicle. Can vehicles from map zones be disabled from being brought to the main world? It should be alright if players took their own vehicles from the main world to the jump zones and lost them after leaving.
2) How about adding a /v flip or /flip command to the jump zones? It could be really handy, especially in jump 21 or 22 (not sure which one that was).
3) When F7 is pressed twice, all the chats, health/armor bars, money, weapon icons, etc. get hidden and only the LVP's website URL is visible, on the main server.
In 2.94, things like the K/D information + commands bar at the bottom, minigame sign up messages above the black bar, names of locations, etc. are visible. Is it possible to hide them so that only the server information on the top right corner is visible? If not F7, maybe a command to hide these messages? The main purpose for doing this is that it'd enable people to get a few good screenshots. All this in the way would look a bit messy in my opinion. http://i53.tinypic.com/xqdl06.png
4) How about adding taxi locations to the club and the VIP room? I know the LVPD or the FC are quite close to the room but it could still be handy.
5) Add a command like /my fightingstyle <Boxing/Kungfu/Dirty> to save a fighting style permanently. It's kind of annoying to go to the Gym everytime you want to change it.
6) Enable minigames of the same "type" to run at the same time. For example, Minigun Madness can't be started if a Walk Weapon war is going on and vice versa.
Bugs:
7) The Island DM can't be selected in the /minigames menu. It can only be started through /idm.
8.) I wasn't able to enter the gang base for some reason.
9) Players usually fake a timeout to evade jail. Can this be fixed?
10) There's a vending machine near the giant chicken, where the Tractors are kept. They were all supposed to be removed, right? ([glow=red,2,300]It stays[/glow])
11) I noticed that the health bar starts blinking when on the ship. I take it that people can't be damaged that way, for protection against ship shooters/naders. The problem is, the health always changes to 10 once you leave the ship. There are no problems with Armor. ([glow=red,2,300]Fixed[/glow])
Questions:
12) Why isn't there a message like "You have earned $*** with your properties" when money from properties are received every minute?
13) What are all the spray icons on the mini map for? ([glow=red,2,300]Answered[/glow])
Thanks.
Suggestions:
1) Many of the jump zones have fast vehicles like the Infernus, Bullet, etc. This way, a player in the main world can just go to /jump 23, get a vehicle, leave the zone and return to the main world with a vehicle. It's almost as good as spawning a fast vehicle. Can vehicles from map zones be disabled from being brought to the main world? It should be alright if players took their own vehicles from the main world to the jump zones and lost them after leaving.
2) How about adding a /v flip or /flip command to the jump zones? It could be really handy, especially in jump 21 or 22 (not sure which one that was).
3) When F7 is pressed twice, all the chats, health/armor bars, money, weapon icons, etc. get hidden and only the LVP's website URL is visible, on the main server.
In 2.94, things like the K/D information + commands bar at the bottom, minigame sign up messages above the black bar, names of locations, etc. are visible. Is it possible to hide them so that only the server information on the top right corner is visible? If not F7, maybe a command to hide these messages? The main purpose for doing this is that it'd enable people to get a few good screenshots. All this in the way would look a bit messy in my opinion. http://i53.tinypic.com/xqdl06.png
4) How about adding taxi locations to the club and the VIP room? I know the LVPD or the FC are quite close to the room but it could still be handy.
5) Add a command like /my fightingstyle <Boxing/Kungfu/Dirty> to save a fighting style permanently. It's kind of annoying to go to the Gym everytime you want to change it.
6) Enable minigames of the same "type" to run at the same time. For example, Minigun Madness can't be started if a Walk Weapon war is going on and vice versa.
Bugs:
7) The Island DM can't be selected in the /minigames menu. It can only be started through /idm.
8.) I wasn't able to enter the gang base for some reason.
9) Players usually fake a timeout to evade jail. Can this be fixed?
10) There's a vending machine near the giant chicken, where the Tractors are kept. They were all supposed to be removed, right? ([glow=red,2,300]It stays[/glow])
11) I noticed that the health bar starts blinking when on the ship. I take it that people can't be damaged that way, for protection against ship shooters/naders. The problem is, the health always changes to 10 once you leave the ship. There are no problems with Armor. ([glow=red,2,300]Fixed[/glow])
Questions:
12) Why isn't there a message like "You have earned $*** with your properties" when money from properties are received every minute?
13) What are all the spray icons on the mini map for? ([glow=red,2,300]Answered[/glow])
Thanks.

