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[Repost] My 2 cents
#1
When I join LVP I drive an NRG in circles and like to smash fast vehicles into idiots running in circles on the strip, that's really all the free roam I see in LVP these days. Death match was really never that much alive in SA:MP, it's just dying off more and more, but people like DM, so they should be able to have it. But the issue with this is DM and Free Roam do not go well against each other, but sometimes people need to get it through their head that if they want a fair fight they should take it to FC. Currently LVP is a tangled mess of rules and features, the best option would be to start from the ground up, but the issue with that at the moment is a lack of developers.

Lets take the ship for example, people see it as a flaw, "crew" call it "abusing" to run to it while in a fight, so they must sit their watching it 24/7 instead of you know, doing something that's actually useful, as I've said to Kase on steam, asking people not to "abuse" something while no one is watching is like saying "Hey I'm leaving a million dollars here unguarded what-so-ever, with no form of securty, I'll be back in an hour don't steal it~!" My point being you just can't have everything ran by humans, as they tend to be an "unstable solution", instead if it's scripted, people can't complain about a specific person, if they have a complaint they must address it to the existing script. In the beta forum I've posted at least 1 topic on how to seal the ship up much tighter than it is now, but such things were never granted due to the lack of developers.

BoSS, here's a correct version of your list of problems

1. Script (Needs some serious patching, from what I seen everything's all mixed up and buggy, best should be done from the ground up.)
2. Managers (They should be working on promotion, working on developers and getting LVP's name out, it's not hopeless, everyone is just being lazy.)
3. Rules (They make no sense, as the quote I stated above)
4. Develepors (Lacking bodies)
5. Mappers (don't have anything to do due to the lack of development)
6. Beta testers (don't have anything to do due to the lack of development)
7. head beta tester (useless, done my job, made the beta team larger, still nothing to test due to no development)

Management,
1. Get LVP's name out, work toward promotion, instead of just uploading the promotional video, conduct some kind of reward program, compress and upload the video to a .rar and tell people to upload it to their channels. As for the people who do and keep it there could get some sort of reward, like some new features or something, similar to V.I.P., a thanks for contributing to the server.

2. Recruit developers, LVP needs them, there's no doubt about that, post ads in signatures, on the SA-MP forum that LVP is looking for devs, I'm sure there's tons of people that would be willing to help!

3. Get off your ass, (this goes to a few, they know who they are of course) you're not doing anything, you're not playing in the server, you're not even doing anything involving LVP, there's people on the management list still on there that haven't been in-game in over a year, it's about time they be dropped unless they're going to come back and contribute something, same goes with the crew and administration.

4. Work on connections and affiliation with larger servers, who gives a fuck if it's an RP server, anyone who does should just stop reading now, as they don't care about players being in the server, and don't feel like helping. Players will not join an empty server, players will only stay in a server that has players, once you hit certain amount, the server starts to snowball and become self promotional. Which brings me to my next point..

Developers,
Also help in recruitment of developers, LVP needs them as stated, and then work toward a game mode that wants people to stay as long as possible, you want to make something that's addictive, that people will want to play countless hours in each day, the longer you hold a player in the more they pile up, which leads to that snow ball effect I just stated. People want free roam, give them free roam, disregard the minority of a community, but don't ignore them.

"Crew", staff, sounds less into the same sex.
Keeping everything private just motivates everyone to start theories, troll, make false claims on how things run, the "huge leak" in dec. 2010 started an outrage for a few weeks, which would have never happened if everything wasn't so private. Keeping things open lets the community know what's going on what where LVP is heading, what needs to be private is still, nothing anyone needs to worry about. (lol you corrupt fucks.)

To sum this wall of text up, there's issues everywhere where LVP runs and they are not going to fix themselves, I'm only willing to contribute anything only if some people can prove they're willing to themselves, I'm sure many others feel that way.


Blah.
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#2
Double post, potential dev

Same guy I mentioned in this thread.
http://forum.sa-mp.nl/index.php?topic=29129.0

Contact email: jbisschop93@live.com
His site/portfolio he made, of stuff he's developed or w/e, he wanted me to post it
www.gamer93.net

Have fun


Code:
LVP is pretty much dead, 1 developer list, haven't been ingame in like 3 months
want to help and shit?
Jonathan says:
hmm dunno, im a bit busy lately 
xXRickyXx says:
meh
like 1 day a week for 2 hours is all the dev LVP is getting atm
anything more is better than what's going on right now
Jonathan says:
why do you need developers so desperate lol
LVP is already pretty big...
xXRickyXx says:
lol, LVP is fucking hella desprite for devs right now.
I'm barely a part of LVP right now, I got my own community, just trying to help though 
LVP is looking for free roam shit, so yeah similar shit to what you normally scipt
script*
Jonathan says:
true
i would love to script for them, but im busy lately
on college we have a project called "stage"
means im working 40 hours/week at a company
developing websites etc
xXRickyXx says:
yeah
but still, just saying you're a dev is better attention than what LVP is getting right now
Jonathan says:
hmm well else give them my msn address
then we can talk about it, and i can might think about it
xXRickyXx says:
yeah
Jonathan says:
the owner... hes dutch right xD ?
xXRickyXx says:
lol
the whole management is a bunch of fucking dutchies
Jonathan says:
XD
easyer to talk for me
lol
xXRickyXx says:
yeah I have a topic to repost in the dev forum, I'll include your email and shit
Jonathan says:
kden
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#3
Does he use IRC?

Oh, and nice post btw. Agreed with everything.
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#4
I agree with everything said by bluefox there, too.

I'd probably be more interested in developing LVP if there was an actual gamemode re-make from scratch. It's a pain to add new features to the current one, and I don't think a partial re-writing could do the work. I think this was going to be done for 3.0. If so, I would keep some cool features (maybe the harder ones to develope) which were planned for 2.94 and weren't announced yet. Just my thoughts :p
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#5
(09-14-2011, 04:38 PM)Jay link Wrote: Does he use IRC?

Oh, and nice post btw. Agreed with everything.

he doesn't but I can possibly get him to, what time would be good?
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#6
(09-12-2011, 06:43 PM)xBlueXFoxx link Wrote: When I join LVP I drive an NRG in circles and like to smash fast vehicles into idiots running in circles on the strip, that's really all the free roam I see in LVP these days. Death match was really never that much alive in SA:MP, it's just dying off more and more, but people like DM, so they should be able to have it. But the issue with this is DM and Free Roam do not go well against each other, but sometimes people need to get it through their head that if they want a fair fight they should take it to FC. Currently LVP is a tangled mess of rules and features, the best option would be to start from the ground up, but the issue with that at the moment is a lack of developers.

Agreed with the problem. The solution doesn't work though -- been there, done that. A rewrite is not an option. It needs structure, which I believe can best be achieved by implementing environments.

Quote:Lets take the ship for example, people see it as a flaw, "crew" call it "abusing" to run to it while in a fight, so they must sit their watching it 24/7 instead of you know, doing something that's actually useful, as I've said to Kase on steam, asking people not to "abuse" something while no one is watching is like saying "Hey I'm leaving a million dollars here unguarded what-so-ever, with no form of securty, I'll be back in an hour don't steal it~!" My point being you just can't have everything ran by humans, as they tend to be an "unstable solution", instead if it's scripted, people can't complain about a specific person, if they have a complaint they must address it to the existing script. In the beta forum I've posted at least 1 topic on how to seal the ship up much tighter than it is now, but such things were never granted due to the lack of developers.

Disagreed. The Ship is part of LVP, and I insist that it remains that way.

Quote:BoSS, here's a correct version of your list of problems

1. Script (Needs some serious patching, from what I seen everything's all mixed up and buggy, best should be done from the ground up.)

Agreed. It does. Structuring features into classes and adding tests would be a very nice first step, which I've already committed to myself (once I get my internet back). It'd be great if other more senior folks could pick this up as well.

Quote:2. Managers (They should be working on promotion, working on developers and getting LVP's name out, it's not hopeless, everyone is just being lazy.)

The Management has quite an unique role in LVP. I do agree that it's too big, and we should probably separate active and in-active Management.

Quote:3. Rules (They make no sense, as the quote I stated above)

Bullshit. Rules on LVP are likely to be the best defined among SA-MP servers.

Quote:4. Develepors (Lacking bodies)

Agreed.

Quote:5. Mappers (don't have anything to do due to the lack of development)

How many maps do we have? Adding more will only add to the disorganization which his post is about.

Quote:6. Beta testers (don't have anything to do due to the lack of development)

How is this an issue? This is redundant seeing points (1) and (4).

Quote:7. head beta tester (useless, done my job, made the beta team larger, still nothing to test due to no development)

Not useless. Needs to be better defined.

Quote:Management,
1. Get LVP's name out, work toward promotion, instead of just uploading the promotional video, conduct some kind of reward program, compress and upload the video to a .rar and tell people to upload it to their channels. As for the people who do and keep it there could get some sort of reward, like some new features or something, similar to V.I.P., a thanks for contributing to the server.

I completely and wholeheartedly agree. This is a serious issue.

Quote:2. Recruit developers, LVP needs them, there's no doubt about that, post ads in signatures, on the SA-MP forum that LVP is looking for devs, I'm sure there's tons of people that would be willing to help!

I'd see this as part of Jay's job. Maybe he should be Management.

Quote:3. Get off your ass, (this goes to a few, they know who they are of course) you're not doing anything, you're not playing in the server, you're not even doing anything involving LVP, there's people on the management list still on there that haven't been in-game in over a year, it's about time they be dropped unless they're going to come back and contribute something, same goes with the crew and administration.

A lot of their work is invisible, but I do agree many people nowadays are idle.

Quote:4. Work on connections and affiliation with larger servers, who gives a fuck if it's an RP server, anyone who does should just stop reading now, as they don't care about players being in the server, and don't feel like helping. Players will not join an empty server, players will only stay in a server that has players, once you hit certain amount, the server starts to snowball and become self promotional. Which brings me to my next point..

Define "affiliation". How does this work? This needs serious planning, we can't just randomly go around and have textdraws on the screen with the other's IP address.

Quote:Developers,
Also help in recruitment of developers, LVP needs them as stated, and then work toward a game mode that wants people to stay as long as possible, you want to make something that's addictive, that people will want to play countless hours in each day, the longer you hold a player in the more they pile up, which leads to that snow ball effect I just stated. People want free roam, give them free roam, disregard the minority of a community, but don't ignore them.

I agree.

Quote:"Crew", staff, sounds less into the same sex.
Keeping everything private just motivates everyone to start theories, troll, make false claims on how things run, the "huge leak" in dec. 2010 started an outrage for a few weeks, which would have never happened if everything wasn't so private. Keeping things open lets the community know what's going on what where LVP is heading, what needs to be private is still, nothing anyone needs to worry about. (lol you corrupt fucks.)

I agree.
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#7
Well affiliation, from what I know LVP used to have quite a few connections back when it was on the official list, affiliation meaning get in contact with the server owner or someone with equal power and see if you can get yourself advertised on their site, partner server, anything along that level. Community sharing happens very commonly.

Quote:
Quote:3. Rules (They make no sense, as the quote I stated above)

Bullshit. Rules on LVP are likely to be the best defined among SA-MP servers.

Well the issue is the rules are not distributed out to everyone very well, they're confusing and misleading in a lot of cases, a lot of them are taken as "made up" because people can not find "ship laming" or such absurdity anywhere in the rules.


Quote:Disagreed. The Ship is part of LVP, and I insist that it remains that way.

I never stated to remove the ship, but proper security for it is needed rather than a large crew to watch over it 24/7. Something with more effective means needs to be done with the ship, rather than relying on human error for everything.

I've explained it before in this topic
http://forum.sa-mp.nl/index.php?topic=28284.0

But I'm no coder and have no experience on what the limits are for handling such a situation, but the ship needs to be thought out a bit better.


Quote:
Quote:4. Develepors (Lacking bodies)

Agreed.

Horrible spelling fail @ me.


Quote:
Quote:7. head beta tester (useless, done my job, made the beta team larger, still nothing to test due to no development)

Not useless. Needs to be better defined.

I've pretty much done my job and my involvement with LVP has been lacking a bit, but I have a lot a free time and am always willing to help. I've done what I was told to do, (get an active beta/mapping team), and I've been taking other rolls such as asking people what their opinions are on new features and surveying what would be best for the server.




-----

A bit more about the ship I've opened a topic involving the refills around/on it in the DM Features board under CSI, the majority clearly does not want the ship pickups to be removed. I've stated that god mode, of infinite health on the ship and removing the pickup would probably be the best solution, if you're going to wuss off from a fight at least not reward them with a free refill.
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