05-02-2010, 08:47 PM
At present, the export system isn't used much. I tried to improve the system for 2.90 by adding individual prices for each vehicle export, adding damage as a deciding factor for the final price, and adding a feature for anyone who exported 150 vehicles (Imports).
I think the export system should be rewritten with some improvements:
* Each export 'round' should require a certain number of vehicles. For example:
Current Exports: Infernus (4 needed), NRG-500 (1 needed), SuperGT 8(11 needed)
The round shouldn't change until all vehicles are delivered.
* The value of the vehicle should not be decided until the vehicle is actually exported. It should vary depending on visible and internal damage.
* The export location should be changed to somewhere a bit better, like the scrap yard or something.
Anyone got any other ideas on how we can improve it?
I think the export system should be rewritten with some improvements:
* Each export 'round' should require a certain number of vehicles. For example:
Current Exports: Infernus (4 needed), NRG-500 (1 needed), SuperGT 8(11 needed)
The round shouldn't change until all vehicles are delivered.
* The value of the vehicle should not be decided until the vehicle is actually exported. It should vary depending on visible and internal damage.
* The export location should be changed to somewhere a bit better, like the scrap yard or something.
Anyone got any other ideas on how we can improve it?


![[Image: error404.png]](https://i.ibb.co/ZGVxBm6/error404.png)