06-21-2010, 04:35 PM
Hello everyone who plays Bad Company 2, whatever platform. I just thought I'd create this topic to see and let you post how you usually configure your classes/kits when you play. Maybe someone will post an idea you might like and want to try out.
Here's how I have configured my classes and it will also give you a good image of how the template above looks.
Class/Kit:Assault
Primary:M416 or M16A2
Secondary:MP-443
Gadget:40mm Grenade Launcher
Spec 1:Red dot sight
Spec 2:Marksman Assault Rifle
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Engineer
Primary:AKS-74U
Secondary:MP-443
Gadget:M2 Carl Gustav
Spec 1:Explosive Upgrade or Red dot sight
Spec 2:Explosive Damage
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Medic
Primary:M60 or M249
Secondary:MP-443
Gadget:Defib (of course)
Spec 1:Red dot sight
Spec 2:Medkit R+
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Recon
Primary:GOL
Secondary:MP-443
Gadget:Mortar Strike
Spec 1:12x Optics
Spec 2:Magnum Ammo
Spec 3:Vehicle Optics
Notes:None yet
Code:
[b]Class/Kit:[/b]
[b]Primary:[/b]
[b]Secondary:[/b]
[b]Gadget:[/b]
[b]Spec 1:[/b]
[b]Spec 2:[/b]
[b]Spec 3:[/b]
[b]Notes:[/b]
Here's how I have configured my classes and it will also give you a good image of how the template above looks.
Class/Kit:Assault
Primary:M416 or M16A2
Secondary:MP-443
Gadget:40mm Grenade Launcher
Spec 1:Red dot sight
Spec 2:Marksman Assault Rifle
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Engineer
Primary:AKS-74U
Secondary:MP-443
Gadget:M2 Carl Gustav
Spec 1:Explosive Upgrade or Red dot sight
Spec 2:Explosive Damage
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Medic
Primary:M60 or M249
Secondary:MP-443
Gadget:Defib (of course)
Spec 1:Red dot sight
Spec 2:Medkit R+
Spec 3:Vehicle Optics
Notes:None yet
Class/Kit:Recon
Primary:GOL
Secondary:MP-443
Gadget:Mortar Strike
Spec 1:12x Optics
Spec 2:Magnum Ammo
Spec 3:Vehicle Optics
Notes:None yet