Hello There, Guest! Login or Register


Favorite Setups.
#1
Hello everyone who plays Bad Company 2, whatever platform. I just thought I'd create this topic to see and let you post how you usually configure your classes/kits when you play. Maybe someone will post an idea you might like and want to try out.

Code:
[b]Class/Kit:[/b]
[b]Primary:[/b]
[b]Secondary:[/b]
[b]Gadget:[/b]
[b]Spec 1:[/b]
[b]Spec 2:[/b]
[b]Spec 3:[/b]
[b]Notes:[/b]

Here's how I have configured my classes and it will also give you a good image of how the template above looks.

Class/Kit:Assault
Primary:M416 or M16A2
Secondary:MP-443
Gadget:40mm Grenade Launcher
Spec 1:Red dot sight
Spec 2:Marksman Assault Rifle
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Engineer
Primary:AKS-74U
Secondary:MP-443
Gadget:M2 Carl Gustav
Spec 1:Explosive Upgrade or Red dot sight
Spec 2:Explosive Damage
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Medic
Primary:M60 or M249
Secondary:MP-443
Gadget:Defib (of course)
Spec 1:Red dot sight
Spec 2:Medkit R+
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Recon
Primary:GOL
Secondary:MP-443
Gadget:Mortar Strike
Spec 1:12x Optics
Spec 2:Magnum Ammo
Spec 3:Vehicle Optics
Notes:None yet
Reply
#2
This deserves a bump.

Oh. I only play recon, so..

Primary: uhh, forgot the name, it's the one you start with, it's win.
Secondary: again, dunno D:
Gadget: C4, Motion Sensor
Spec 1: 12x Optics
Spec 2: Non yet
Spec 3: Motion sensor thingy
Reply
#3
I use the same as you, for recon all the time.
Reply
#4
Class/Kit: Recon
Primary: GOL Sniper Magnum
Secondary: M1911
Gadget: Either mortar or C4
Spec 1: 12x Zoom
Spec 2: Spot
Spec 3: V Faster Reload

Class/Kit: Assault
Primary: M416
Secondary: M1911
Gadget: 40mm SHGUN/GLAUNCHER
Spec 1: Red Dot Sight
Spec 2: MGNM AIM
Spec 3: V Faster Reload

Class/Kit: Medic
Primary: T88 LMG
Secondary: M1911
Gadget: Defibrillator
Spec 1: Red Dot Sight
Spec 2: Don't know :X
Spec 3: V Faster Reload

Class/Kit: Engineer (only really got into this class today, actually :P)
Primary: SCAR-H
Secondary: M1911
Gadget: RPG-AT
Spec 1: Don't know
Spec 2: None Unlocked :X
Spec 3: V Faster Reload
Reply
#5
Class/Kit:Assault
Primary:M16A2
Secondary:M1911
Gadget:40mm Grenade Launcher
Spec 1:ACOG looking thingy
Spec 2:MGNN AMMO
Spec 3:I forgot lol
Notes:None yet

Class/Kit:Engineer
Primary:UMP45 or SAIGA
Secondary:M1911
Gadget:RPG
Spec 1:Explosive Upgrade
Spec 2:Explosive Damage
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Medic
Primary:SAIGA, 870MCS
Secondary:M1911
Gadget:Defib (of course)
Spec 1:Red dot sight
Spec 2:Medkit R+
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Recon
Primary:M95
Secondary:M1911
Gadget:Mortar Strike
Spec 1:12x Optics
Spec 2:Magnum Ammo
Spec 3:Vehicle Optics
Notes:None yet

Class/Kit:Recon
Primary:SAIGA
Secondary:M1911
Gadget:C4
Spec 1:Explosive Upgrade
Spec 2:Explosive Damage
Spec 3:Vehicle Optics
Notes:None yet
Reply
#6
Useless recons here o.o?

Class/Kit: Assault
Primary: AN-94 / XM8 Prototype
Secondary: M9
Gadget: Grenade Launcher
Spec 1: AN-94: 4X / XM8 Pt.: Lightweight
Spec 2: Magnum Ammo
Spec 3: Alt. Fire

Class/Kit: Engineer
Primary: UMP-45 SA
Secondary: M9
Gadget:Carl Gustav
Spec 1: Ammo
Spec 2: Exp Demo
Spec 3: Alt

Class/Kit: Medic
Primary: XM8 LMG
Secondary: M9
Gadget: Defib
Spec 1: 4X
Spec 2: Marksman LMG
Spec 3: Alt Fire

Class/Kit: Recon
Primary: M24 / GOL M. / M95 SA
Secondary: M9
Gadget: Mortar
Spec 1: 12X
Spec 2: Magnum Ammo
Spec 3: Alt. Fire


PS3 users?
Add me: d0g34tsd0g199
Reply