Posts: 458
Threads: 36
Joined: Apr 2008
It's not so much the bigger hits. Its the fact you had to aim properly, rather than aim randomly in the direction of the player. Its as if the damage has been modified, like its not the same each time. Propbably to do with the streaming system, maybe thats the reaosn its laggy too. We have kye to thank / blame for that.
If anyone would like to do some fights in 0.2x my server is still open for a few days until i leave samp. Everyone will probably be rusty, having been inactive or used to 0.3a, so it'll just be a bit of fun, something different.
IP is in my sig.