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[TDM] Island
#1
[b]Hey guyz this is the map i started today,its a team deathmatch,with 2 teams .
The first team that rech at 10 or 15 points win.
If you get killed you get respownd in 4 sec.

Here are some pics:
[Image: m3vstujss6396zydjgd.jpg]
[Image: rlx0eylafmpx337fnp1t.jpg]
[Image: zaqyzezih2z4789k5dnk.jpg]
[Image: 1ijl5e0n8vks00tr9dd.jpg]
[Image: kac0b2bhoqt7fmp6fhkn.jpg]
[Image: dvwioqk4ju953gegtkd.jpg]
[Image: xsspfg8im6rjiba46fit.jpg]
[Image: duvkstv5x60szdlfs325.jpg]
[Image: aog9tc3ro0a5i1fhpjp.jpg]

The weapons i sugest are:
MP5,M4,Desert Eagle,Shotgun
And for the tower in the midle:
a sniper.
-EDIT
Done.
Code:
Quote:CreateObject(4844,3306.779,341.157,-4.396,0.0,0.0,-180.000);
CreateObject(4844,3467.207,279.057,-4.401,0.0,0.0,-359.295);
CreateObject(4844,3416.949,266.572,-6.721,0.0,0.0,-359.295);
CreateObject(16113,3520.825,316.330,0.549,0.0,0.0,146.250);
CreateObject(16113,3244.139,301.787,2.592,0.0,0.0,326.250);
CreateObject(683,3429.471,334.823,3.951,0.0,0.0,0.0);
CreateObject(683,3440.478,320.402,7.124,0.0,0.0,0.0);
CreateObject(683,3410.873,303.074,6.628,0.0,0.0,0.0);
CreateObject(683,3382.917,316.424,6.634,0.0,0.0,0.0);
CreateObject(683,3368.639,296.345,6.628,0.0,0.0,0.0);
CreateObject(683,3367.868,321.502,6.634,0.0,0.0,0.0);
CreateObject(683,3349.874,320.802,6.634,0.0,0.0,0.0);
CreateObject(683,3349.182,299.662,6.628,0.0,0.0,0.0);
CreateObject(683,3324.411,332.414,5.005,0.0,0.0,0.0);
CreateObject(683,3341.540,324.986,6.634,0.0,0.0,0.0);
CreateObject(683,3323.306,306.968,6.628,0.0,0.0,0.0);
CreateObject(683,3342.463,308.798,6.634,0.0,0.0,0.0);
CreateObject(683,3314.011,283.276,4.309,0.0,0.0,0.0);
CreateObject(683,3338.430,291.103,5.850,0.0,0.0,0.0);
CreateObject(683,3296.140,315.957,6.634,0.0,0.0,0.0);
CreateObject(683,3302.616,302.626,6.628,0.0,0.0,0.0);
CreateObject(683,3403.570,309.657,6.634,0.0,0.0,0.0);
CreateObject(683,3381.267,295.275,6.628,0.0,0.0,0.0);
CreateObject(683,3425.502,302.546,6.628,0.0,0.0,0.0);
CreateObject(683,3402.224,287.271,4.332,0.0,0.0,0.0);
CreateObject(683,3435.834,288.251,4.512,0.0,0.0,0.0);
CreateObject(683,3465.835,321.236,6.634,0.0,0.0,0.0);
CreateObject(683,3453.257,293.219,5.742,0.0,0.0,0.0);
CreateObject(683,3484.194,319.592,6.634,0.0,0.0,0.0);
CreateObject(683,3457.632,318.126,6.634,0.0,0.0,0.0);
CreateObject(683,3473.788,292.474,4.563,0.0,0.0,0.0);
CreateObject(683,3350.652,286.846,4.410,0.0,0.0,0.0);
CreateObject(683,3370.719,282.267,4.309,0.0,0.0,0.0);
CreateObject(683,3389.375,288.903,4.934,0.0,0.0,0.0);
CreateObject(749,3374.393,297.273,7.040,0.0,0.0,0.0);
CreateObject(816,3368.638,309.080,6.758,0.0,0.0,0.0);
CreateObject(868,3388.623,304.733,7.231,0.0,0.0,0.0);
CreateObject(897,3460.216,298.394,6.435,2.578,0.0,-101.250);
CreateObject(901,3452.425,318.114,6.726,0.0,0.0,0.0);
CreateObject(906,3320.888,308.659,7.131,0.0,0.0,0.0);
CreateObject(901,3344.682,332.795,3.456,0.0,0.0,0.0);
CreateObject(683,3389.528,330.694,5.823,0.0,0.0,0.0);
CreateObject(683,3370.695,337.544,3.539,0.0,0.0,0.0);
CreateObject(683,3411.145,336.726,3.821,0.0,0.0,0.0);
CreateObject(683,3416.885,316.410,6.634,0.0,0.0,0.0);
CreateObject(683,3370.326,307.543,6.634,0.0,0.0,0.0);
CreateObject(683,3404.900,322.163,6.634,0.0,0.0,0.0);
CreateObject(3279,3389.590,309.451,6.581,0.0,0.0,270.000);
CreateObject(3279,3388.864,309.497,21.090,0.0,0.0,0.344);
CreateObject(11440,3494.980,325.621,6.107,0.0,0.0,-90.000);
CreateObject(11443,3497.223,311.647,6.677,0.0,0.0,-90.000);
CreateObject(11442,3498.563,299.377,4.860,0.0,0.0,-45.000);
CreateObject(11440,3274.415,307.483,6.097,0.0,0.0,-270.000);
CreateObject(11443,3273.786,294.142,6.677,0.0,0.0,-270.000);
CreateObject(11442,3275.417,282.236,4.359,0.0,0.0,-292.500);
CreateObject(819,3424.305,300.201,8.390,0.0,0.0,0.0);
CreateObject(824,3412.703,306.338,8.553,0.0,0.0,0.0);
CreateObject(856,3416.729,313.033,7.424,0.0,0.0,0.0);
CreateObject(9153,3344.382,303.018,12.986,0.0,0.0,-112.500);
CreateObject(9153,3311.756,302.291,9.009,0.0,0.0,0.0);
CreateObject(9153,3414.939,303.854,9.514,0.0,0.0,0.0);
CreateObject(9153,3326.136,300.190,7.509,0.0,0.0,-67.500);
CreateObject(9153,3465.828,306.994,9.014,0.0,0.0,56.250);
CreateObject(683,3456.730,334.069,4.180,0.0,0.0,0.0);
CreateObject(683,3469.446,331.215,5.609,0.0,0.0,0.0);
CreateObject(683,3431.092,328.214,5.919,0.0,0.0,0.0);
CreateObject(683,3453.062,305.780,6.634,0.0,0.0,0.0);
CreateObject(683,3432.721,326.827,6.719,0.0,0.0,0.0);

#2
Very nice! Could use some more places for cover, since the trees don't provide much. Barrels, bushes and stuff like that :)

-edit-
Oh never mind, screenshot #3 didn't load at first, that looks perfect :)
#3
Finished.
#4
Perfect  8)
#5
Nice work.
It will be added as soon as the minigame handler rewrite is done. Hopefully it shouldn't take that long..
#6
Hi,

This is currently on the test server (as most have you have probably tested - the command is /idm).

However, there are a few minor issues - some of the spawn points have gaps and some of the trees are not flat against the ground.

Can these be fixed? If you don't have the .map file, it can be converted using convertFFS
#7
(04-17-2011, 08:28 PM)Jay link Wrote: Hi,

This is currently on the test server (as most have you have probably tested - the command is /idm).

However, there are a few minor issues - some of the spawn points have gaps and some of the trees are not flat against the ground.

Can these be fixed? If you don't have the .map file, it can be converted using convertFFS

I will fix it.
#8
-double post

I had some problems with MTA Race some annoying bugs,so I had to start from zero with MTA SA.
I made it a bit diferent these this time,I think it looks much better:
-new base;
-adding new trees(xBlueXFoxx geographical complaint)
-some new objects where you can hide,didn't add those little rocks;
-and fixing the trees bugs and ground position;
http://img545.imageshack.us/img545/3918/...184439.png
http://img40.imageshack.us/img40/4619/mt...184440.png
http://img706.imageshack.us/img706/1588/...184445.png
http://img25.imageshack.us/img25/3433/mt...184451.png
http://img854.imageshack.us/img854/2527/...184517.png
http://img856.imageshack.us/img856/6097/...184523.png
http://img7.imageshack.us/img7/9959/mtas...184528.png
http://img689.imageshack.us/img689/5730/...184535.png
http://img23.imageshack.us/img23/7997/mt...184540.png
http://img844.imageshack.us/img844/6609/...184551.png
http://img59.imageshack.us/img59/7920/mt...184625.png
http://img263.imageshack.us/img263/324/m...184726.png
http://img850.imageshack.us/img850/3561/...184743.png
http://img402.imageshack.us/img402/982/m...185106.png
http://img27.imageshack.us/img27/4897/mt...185122.png
http://img841.imageshack.us/img841/3005/...185132.png
http://img855.imageshack.us/img855/2420/...185237.png
The last pictures shows some weather sugestions on Midnight time!**

Code:
CreateObject(16114,3551.80761719,625.81842041,-1.92108476,0.00000000,0.00000000,20.57144165); //object(des_rockgp2_) (1)
CreateObject(16114,3844.59814453,617.22674561,1.60051918,0.00000000,0.00000000,196.45172119); //object(des_rockgp2_) (2)
CreateObject(16114,3545.11010742,616.98541260,-5.37578106,0.00000000,0.00000000,26.73611450); //object(des_rockgp2_) (3)
CreateObject(16114,3546.87329102,641.25170898,-1.92108476,0.00000000,0.00000000,5.13610840); //object(des_rockgp2_) (5)
CreateObject(16114,3842.91528320,603.51580811,-3.47356343,0.00000000,0.00000000,178.96093750); //object(des_rockgp2_) (6)
CreateObject(16114,3842.05517578,630.17895508,-3.47356343,0.00000000,0.00000000,196.44189453); //object(des_rockgp2_) (7)
CreateObject(16601,3807.70898438,607.52459717,9.36244965,0.00000000,0.00000000,0.00000000); //object(by_fuel07) (1)
CreateObject(11427,3813.73413086,628.93829346,11.81323814,0.00000000,0.00000000,0.00000000); //object(des_adobech) (1)
CreateObject(11442,3810.05322266,618.86303711,4.62337828,0.00000000,0.00000000,273.59997559); //object(des_pueblo3) (1)
CreateObject(11425,3557.79199219,610.46234131,5.38445950,0.00000000,1.02856445,158.40051270); //object(des_adobehooses1) (1)
CreateObject(11440,3821.43530273,641.58856201,3.11194849,0.00000000,0.00000000,324.00000000); //object(des_pueblo1) (2)
CreateObject(11440,3821.48193359,641.52160645,0.52092737,0.00000000,0.00000000,323.99780273); //object(des_pueblo1) (3)
CreateObject(11425,3839.92675781,603.05761719,2.88240814,0.00000000,1.02722168,27.76794434); //object(des_adobehooses1) (2)
CreateObject(3565,3611.67895508,626.82128906,5.97131872,0.00000000,0.00000000,46.28570557); //object(lasdkrt1_la01) (1)
CreateObject(2567,3816.84887695,624.96221924,6.55097961,0.00000000,0.00000000,0.00000000); //object(ab_warehouseshelf) (1)
CreateObject(3015,3811.76513672,614.75714111,4.62337828,0.00000000,0.00000000,0.00000000); //object(cr_cratestack) (1)
CreateObject(3013,3811.54907227,618.47906494,4.77065420,0.00000000,0.00000000,0.00000000); //object(cr_ammobox) (1)
CreateObject(2991,3810.64721680,622.63616943,5.03519392,1.28244019,51.44659424,1.47708130); //object(imy_bbox) (1)
CreateObject(2991,3807.79907227,621.39508057,7.84878826,0.00000000,0.00000000,272.57141113); //object(imy_bbox) (2)
CreateObject(2991,3809.46166992,622.56213379,6.54662371,1.27990723,51.44348145,1.47216797); //object(imy_bbox) (3)
CreateObject(2991,3807.86914062,620.75073242,7.84878826,0.00000000,0.00000000,272.57080078); //object(imy_bbox) (4)
CreateObject(925,3815.22094727,632.97595215,5.68528318,0.00000000,0.00000000,0.00000000); //object(rack2) (1)
CreateObject(16782,3822.78662109,628.37585449,5.86286306,0.00000000,0.00000000,0.00000000); //object(a51_radar_scan) (1)
CreateObject(4847,3725.46704102,573.75054932,-4.64224672,0.00000000,0.00000000,0.00000000); //object(beach1_las0gj) (12)
CreateObject(11427,3580.98120117,619.45318604,11.81323814,0.00000000,0.00000000,180.00030518); //object(des_adobech) (2)
CreateObject(11442,3582.81323242,612.26538086,4.62337828,0.00000000,0.00000000,91.54156494); //object(des_pueblo3) (2)
CreateObject(11425,3839.92675781,603.05761719,4.71771574,0.00000000,1.02722168,27.76794434); //object(des_adobehooses1) (3)
CreateObject(16601,3581.09497070,631.70532227,9.36244965,0.00000000,0.00000000,0.00000000); //object(by_fuel07) (2)
CreateObject(11440,3573.10180664,648.08142090,2.46116614,0.00000000,0.00000000,133.71240234); //object(des_pueblo1) (4)
CreateObject(11425,3557.79199219,610.46191406,3.00935555,0.00000000,1.02722168,158.39538574); //object(des_adobehooses1) (4)
CreateObject(11440,3573.12426758,648.08508301,-0.45373201,0.00000000,0.00000000,133.70910645); //object(des_pueblo1) (6)
CreateObject(2567,3578.14501953,615.31744385,6.55097961,0.00000000,0.00000000,0.00000000); //object(ab_warehouseshelf) (2)
CreateObject(2991,3585.07397461,610.56964111,8.02491760,0.00000000,0.00000000,272.57080078); //object(imy_bbox) (5)
CreateObject(2991,3585.03417969,609.49023438,8.02491760,0.00000000,0.00000000,272.57080078); //object(imy_bbox) (6)
CreateObject(2991,3582.92456055,608.68743896,6.83736563,0.00000000,42.17144775,182.05683899); //object(imy_bbox) (7)
CreateObject(2991,3581.04052734,608.62524414,5.21797657,0.00000000,42.17102051,182.05444336); //object(imy_bbox) (8)
CreateObject(1225,3810.97631836,624.53759766,5.02913332,0.00000000,0.00000000,0.00000000); //object(barrel4) (1)
CreateObject(1225,3583.72338867,613.67065430,5.02913332,0.00000000,0.00000000,0.00000000); //object(barrel4) (2)
CreateObject(3565,3795.72387695,611.98937988,5.97131872,0.00000000,0.00000000,46.28540039); //object(lasdkrt1_la01) (2)
CreateObject(645,3735.42065430,634.73297119,3.54378557,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (1)
CreateObject(645,3765.22924805,607.30450439,4.29950047,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (2)
CreateObject(645,3686.08837891,605.78076172,3.65174484,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (3)
CreateObject(621,3651.22851562,610.70684814,0.84480500,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (2)
CreateObject(621,3733.10034180,616.21289062,-0.12682775,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (5)
CreateObject(621,3671.38012695,629.61340332,0.41296819,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (6)
CreateObject(621,3620.07690430,600.54040527,0.30500901,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (7)
CreateObject(648,3638.32690430,617.05834961,-1.20641971,0.00000000,0.00000000,38.05715942); //object(veg_palm01) (1)
CreateObject(648,3689.33886719,627.54644775,-1.20641971,0.00000000,0.00000000,284.91375732); //object(veg_palm01) (2)
CreateObject(648,3700.39721680,606.39489746,-3.10458350,0.00000000,341.48571777,213.93713379); //object(veg_palm01) (3)
CreateObject(648,3755.36352539,629.10632324,-3.10458350,0.00000000,341.48254395,280.79382324); //object(veg_palm01) (4)
CreateObject(621,3668.98266602,608.41815186,-2.07601213,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (9)
CreateObject(621,3691.27465820,637.40002441,-2.07601213,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (10)
CreateObject(645,3669.94970703,617.04296875,4.62337828,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (5)
CreateObject(645,3716.65820312,634.78375244,4.62337828,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (6)
CreateObject(645,3749.60107422,618.96051025,4.62337828,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (7)
CreateObject(621,3610.93041992,635.22784424,-5.32662535,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (11)
CreateObject(648,3735.82592773,602.65136719,-5.36580849,0.00000000,0.00000000,280.79418945); //object(veg_palm01) (5)
CreateObject(621,3704.32250977,597.05871582,-2.07601213,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (13)
CreateObject(645,3646.98925781,595.57220459,0.19704983,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (8)
CreateObject(621,3655.12817383,647.44665527,-5.32662535,0.00000000,0.00000000,0.00000000); //object(veg_palm02) (14)
CreateObject(648,3723.08056641,654.56439209,-3.10458350,0.00000000,341.48254395,107.99447632); //object(veg_palm01) (6)
CreateObject(648,3670.77490234,651.13226318,-3.10458350,0.00000000,341.47705078,107.99011230); //object(veg_palm01) (7)
CreateObject(648,3660.73657227,603.90039062,-3.10458350,0.00000000,341.47705078,197.47537231); //object(veg_palm01) (8)
CreateObject(648,3777.26855469,609.33233643,-3.10458350,0.00000000,341.47705078,266.38781738); //object(veg_palm01) (9)
CreateObject(645,3782.79858398,639.84741211,4.29950047,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (9)
CreateObject(645,3619.68627930,617.88305664,4.29950047,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (10)
CreateObject(648,3608.95654297,631.97027588,-2.93376756,0.00000000,0.00000000,77.14239502); //object(veg_palm01) (11)
CreateObject(846,3706.56298828,636.92218018,5.16370392,0.00000000,0.00000000,0.00000000); //object(dead_tree_18) (1)
CreateObject(645,3699.42456055,617.21789551,2.35623360,0.00000000,0.00000000,0.00000000); //object(veg_palmbig14) (11)
CreateObject(846,3743.53906250,627.18255615,5.27166319,0.00000000,0.00000000,34.97143555); //object(dead_tree_18) (2)
CreateObject(846,3654.57324219,618.30712891,5.05574465,0.00000000,0.00000000,34.96948242); //object(dead_tree_18) (3)
CreateObject(842,3720.18530273,624.60473633,4.75983524,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (1)
CreateObject(842,3694.14648438,625.61236572,4.75983524,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (2)
CreateObject(842,3665.09545898,610.34832764,4.75983524,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (3)
CreateObject(842,3631.15429688,626.96044922,4.75983524,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (4)
CreateObject(842,3745.93310547,608.52520752,4.75983524,0.00000000,0.00000000,0.00000000); //object(dead_tree_14) (5)
CreateObject(833,3717.74633789,608.71563721,5.51099491,0.00000000,0.00000000,0.00000000); //object(dead_tree_6) (1)
CreateObject(833,3644.07055664,624.59118652,5.51099491,0.00000000,0.00000000,0.00000000); //object(dead_tree_6) (2)
CreateObject(833,3765.84204102,629.07983398,5.51099491,0.00000000,0.00000000,0.00000000); //object(dead_tree_6) (3)
CreateObject(829,3766.02416992,613.49633789,4.99528456,0.00000000,0.00000000,0.00000000); //object(dead_tree_3) (1)
CreateObject(829,3733.08471680,618.86523438,4.88732529,0.00000000,0.00000000,0.00000000); //object(dead_tree_3) (2)
CreateObject(829,3668.23706055,607.14227295,4.88732529,0.00000000,0.00000000,0.00000000); //object(dead_tree_3) (3)
CreateObject(829,3670.95947266,634.20343018,4.88732529,0.00000000,0.00000000,0.00000000); //object(dead_tree_3) (4)
CreateObject(647,3667.89379883,623.27185059,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (1)
CreateObject(647,3697.83544922,606.85321045,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (2)
CreateObject(647,3725.04125977,633.95825195,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (3)
CreateObject(647,3773.92163086,613.91815186,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (5)
CreateObject(647,3773.36621094,633.71923828,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (6)
CreateObject(728,3712.99829102,618.32745361,4.29950047,0.00000000,0.00000000,0.00000000); //object(tree_hipoly06) (1)
CreateObject(728,3679.62304688,609.37762451,4.29950047,0.00000000,0.00000000,0.00000000); //object(tree_hipoly06) (2)
CreateObject(728,3679.29003906,619.86120605,4.29950047,0.00000000,0.00000000,0.00000000); //object(tree_hipoly06) (3)
CreateObject(728,3746.21215820,610.11688232,4.29950047,0.00000000,0.00000000,0.00000000); //object(tree_hipoly06) (4)
CreateObject(728,3684.64038086,616.43914795,4.29950047,0.00000000,0.00000000,0.00000000); //object(tree_hipoly06) (5)
CreateObject(647,3789.01635742,619.73297119,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (8)
CreateObject(647,3720.86450195,622.68951416,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (9)
CreateObject(647,3695.78002930,608.95819092,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (10)
CreateObject(647,3652.80786133,613.79010010,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (11)
CreateObject(647,3602.45703125,609.15557861,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (12)
CreateObject(647,3626.85986328,629.80291748,6.13141680,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (13)
CreateObject(762,3657.37036133,634.94873047,7.62457657,0.00000000,0.00000000,0.00000000); //object(new_bushtest) (1)
CreateObject(762,3753.86401367,613.51342773,7.62457657,0.00000000,0.00000000,0.00000000); //object(new_bushtest) (2)
CreateObject(762,3721.01074219,651.38830566,4.60171700,0.00000000,0.00000000,0.00000000); //object(new_bushtest) (3)
CreateObject(762,3618.35009766,596.99017334,4.60171700,0.00000000,0.00000000,0.00000000); //object(new_bushtest) (4)
CreateObject(647,3765.48291016,643.94653320,5.05182409,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (15)
CreateObject(647,3706.65332031,619.16998291,6.23937607,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (16)
CreateObject(647,3684.51391602,618.65429688,6.23937607,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (17)
CreateObject(647,3698.07299805,608.30413818,6.23937607,0.00000000,0.00000000,0.00000000); //object(new_bushsm) (19)
CreateObject(3279,3568.51855469,606.04821777,4.08358192,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
CreateObject(3279,3823.62060547,607.11358643,4.08358192,0.00000000,0.00000000,184.11456299); //object(a51_spottower) (2)
CreateObject(3279,3687.30004883,624.43798828,4.62337828,0.00000000,0.00000000,178.97155762); //object(a51_spottower) (3)
CreateObject(3279,3687.30834961,624.24108887,18.87397957,0.00000000,0.00000000,269.48126221); //object(a51_spottower) (4)
CreateObject(4847,3728.95996094,668.04364014,-4.64224672,0.00000000,0.00000000,180.00122070); //object(beach1_las0gj) (14)

/*
Objects converted: 112
Vehicles converted: 0
Vehicle models found: 0
----------------------
In the time this conversion took to finish 0.35 micro-fortnights have passed!
*/
[url=http://pastebin.com/m34LaVNE/url]Pastebin

#9
Looking nice! Thank you! :)
#10
Updated the map.