Not many servers make use of Inside Track Betting. If we had such a system it would be unique to LVP and would probably attract players.
It's an interior located in San Fierro and Los Santos so we would need to add custom teleports to it in Las Venturas. (Funny how gamble city doesn't have it)
Features:
* Gambling skill - This should work the same way as singleplayers, would our own custom one which saves. The more gambling skill, the more money a player can put on a bet.
* Textdraw displaying the players current bets and amount riding on it.
* Different Betting types:
- FightClub fights: Players can put a bet on a current fightclub fight. They can bet as much or as little as they please. They can bet per round, and can only place bets on when the countdown is running. When a player puts a bet on, a dialog should show for an option for them to watch the fight.
When the fight has finished they should be teleported back to the shop.
- Races: Players can bet on any upcoming races. They can only place bets when the race is in the signup stage. When a player signs up for a race, a textdraw list should show of the people who signed up, with the odds next to each player. The odds should vary depending on how many races a player has won / lost.
- Derbies: Same as races
- Other minigames (minigun, sawnoff, ww, etc): See Races
- Horses. A horse race should run every 2 hours (real life time). This is so that horse race bets don't get boring. Players can pick a horse (randomly generated odds) and bet on it. It should only be a small horse race (4 horses?) so therefore odds should be low.
It's an interior located in San Fierro and Los Santos so we would need to add custom teleports to it in Las Venturas. (Funny how gamble city doesn't have it)
Features:
* Gambling skill - This should work the same way as singleplayers, would our own custom one which saves. The more gambling skill, the more money a player can put on a bet.
* Textdraw displaying the players current bets and amount riding on it.
* Different Betting types:
- FightClub fights: Players can put a bet on a current fightclub fight. They can bet as much or as little as they please. They can bet per round, and can only place bets on when the countdown is running. When a player puts a bet on, a dialog should show for an option for them to watch the fight.
When the fight has finished they should be teleported back to the shop.
- Races: Players can bet on any upcoming races. They can only place bets when the race is in the signup stage. When a player signs up for a race, a textdraw list should show of the people who signed up, with the odds next to each player. The odds should vary depending on how many races a player has won / lost.
- Derbies: Same as races
- Other minigames (minigun, sawnoff, ww, etc): See Races
- Horses. A horse race should run every 2 hours (real life time). This is so that horse race bets don't get boring. Players can pick a horse (randomly generated odds) and bet on it. It should only be a small horse race (4 horses?) so therefore odds should be low.
![[Image: neonglow2.jpg]](http://i829.photobucket.com/albums/zz212/DJvamped/neonglow2.jpg)