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Las Venturas Playground: The next big step
#1
We're developing a new version of Las Venturas Playground. For now we'll just call it "The next big step".

A possible feature list was posted in the Development boards by Fireburn. I'm going to move it here since there isn't much activity so that you can have a say on some new features. Please make some cool suggestions by starting a thread in this topic. :)

(04-02-2010, 08:32 PM)Fireburn link Wrote: [...]
  • A working objecthandler/streamer, for REAL stunt maps and other objectrelated stuff
  • A ganghandler, which also saves gangs in our DB
  • A cool new WW minigame
  • New vehicle handler, with new vehiclelayout for LV which is more fun-aimed (karts etc)
  • New banhandler, as already stated on the trac
  • Some more features/improvements aimed at new players, as we want a lot of new players
[...]
#2
(04-02-2010, 08:47 PM)Jay link Wrote: Objects

http://forum.sa-mp.com/index.php?topic=127905.0 -- been using it recently, it's very fast! Fuck my world objects handler :d

Racing
For 2.92, I'd like to do: http://trac.sa-mp.nl/lvp/ticket/145


Lag
I've been playing LVP a lot more recently, and I've noticed how laggy it becomes with > 40 players. we need to thread MySQL queries. This should have highest priority imo.


Fightclub:


I'd like to see some fightclub improvements (I was planning on doing this weekend, actually):
* Fightclub moved to world 0.
* /Fight watch doesn't use cameras, but instead teleports the player to the sidelines, resets weapons and allows them to watch freely. It should auto teleport them back up if they 'fall'.
* Round information in a textdraw, including how many rounds left, scores, and per player fc stats
* Command free! Like the old BA server, a fight starts when a player stands in either corner.

New statistics

I'm sure web devs wouldn't mind adding some new stats for the website. We could add statistics for how many times a player has killed another player, with each weapon.

Death Messages

When a player kills a player, a death message should show. For example, if a player shoots down a hydra, a message would show to the killer: "You shot Jay down!" or "Iced em". It looks cool and really brings out the feel of killing.

Minigame handler rewrite

I think the current deathmatch minigame system is Alpha's old gamemode one. It needs rewriting ffs! :)

Ingame object editing

.... would rock! If admins could create map zones ingame, which save, imagine how many we'd eventually have! It would require a nice little object editor (like medit). Maybe we could even support direct upload of MTA .maps through the website -> game server!

Refactoring
shit loads of old stuff. And while we're at it, remove the old ENG/NL language handler
[...]
#3
ehm, anyone?
#4
[me=Matthias]slaps the beta testers[/me]

We need ideas! Here's what I posted in the dev forums already:

(04-13-2010, 10:35 AM)Matthias link Wrote: gangbank

/gbank [withdraw/bank/balance] should be made.

More RP!

We need more RP, RP servers have a huge player amount. Maybe police/ambulance missions? EG: You get in a car and can press the SUBMISSION_KEY to start a mission. For example, kill 1 person of the /wanted list.

(04-12-2010, 03:35 PM)Matthias link Wrote: Camera functions

Imo, we could do something with the new camera functions, maybe detect if players are shooting at the ship?

The gym

Let people fight a while before they 'can use' a fighting style? Spawn an NPC in the gym and make players hit him a while. It should cost some money too.

I'll post more when I can think of more
#5
Note: CREATE A NEW TOPIC FOR YOUR IDEAS