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LVP 2.90.35 Blogpost - UPDATED!
#11
(08-12-2009, 04:19 PM)Sander link Wrote: Update
Reverted back to LVP 2.90.34, read the startpost.
so what you mean is, you're a noob scripter? *O*
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#12
A wrong object ID? Sorry Sander but I can 100% Guarantee right now that that is not the cause. It is related to objects though. (It's funny how I know the cause without experiencing it ingame or looking at the source, isn't it?)

Sander, check your inbox.
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#13
(08-12-2009, 05:31 PM)XiZ link Wrote: so what you mean is, you're a noob scripter? *O*

I know some people want to be a public failure, but this badly?
I'm not even a scripter.

(08-12-2009, 10:41 PM)Jay link Wrote: A wrong object ID? Sorry Sander but I can 100% Guarantee right now that that is not the cause. It is related to objects though. (It's funny how I know the cause without experiencing it ingame or looking at the source, isn't it?)

Sander, check your inbox.

Blame your dev colleagues, I'm just a messenger ;-)
Glad that you know that it is object related, but I'm not sure if that is the main reason for the crashes yesterday, because the cause after some investigation is very likely to be related to vehicles. But more about that in the dev channel.
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#14
(08-13-2009, 02:38 PM)Sander link Wrote: I know some people want to be a public failure, but this badly?
I'm not even a scripter.
even worse, you're a TOTAL NOOB, dear :>
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#15
noes Jay resigned :(.
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