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[Denied]berkley
#1
Nickname: Mark (berkley on IRC)
(Pawn-)Coding Experience: I know basic functions of Pawn. I have fair amount of time to work, I'm ready for any beta tests, and I will try my best as I can do in fixing bugs. I have worked on few gamemodes aswell. I can bring ideas, add more items if needed, I like to work in a team.
Your motivation: Motivation? What do I need to write here? :+

I hope to hear from you back soon, and don't hestitate to ask me more questions if needed.


Extra information:
Forum profile
Mark has been online for 210 hours and 12 minutes. The player has killed 1237 people so far, and has died 564 times him/herself, which makes a ratio of 2.19. He/She has scored 83 points in the reaction test so far. Mark is a player on Las Venturas Playground, and last was online at 23-04-2009 16:40. This player is a VIP. This user is in our WhatPulse team, with 1.735.165 keys and 590.895 clicks!
#2
Seems not a very good scripter to me. Pugwipe gave me the link to his forum.sa-mp.com profile, and when checking the last posts he failed at some of the basic stuff. Seems more like a copy/paster to me. But I'm not sure, maybe he improved quite a lot in a month, so we'll see how he does with the assignement.
#3
http://crew.sa-mp.nl/fireburn/berkley.pwn
#4
:O

Was this the assignment? :+
If I look at it, and it doesn't mean that isn't bad, it looks like an existing script (Could be his own gamemode tho, so not bad in that case) and modified a bit for this assignment.

Sometimes a little bit weird/missing indention, for example @ Spawns[1] section.
And like "always", where is the comment. He need to learn to comment stuff.
This code is easy to understand, but in LVP I wouldn't recommend this, comments are also much easier to search for.
#5
Hm I know he has a server with a script like this.. And where is the ship-is-a-safezone part of the script? :s I barely see the assignement... 
#6
I talked with him today, and he said he made something more difficult to show more of his pawn skills, and that he really did all of it (except the car spawns) in the last week. Most of his code and his logical stuff seems okay, only the intendation fucks up sometimes, and no comments indeed.
But I would give it a try.
#7
Hmmm when I was a newbie I asked him some really easy stuff and he didn't know how to answer... I personally wouldn't give him a chance.
#8
(05-06-2009, 07:49 PM)Matthias link Wrote: Hmmm when I was a newbie I asked him some really easy stuff and he didn't know how to answer... I personally wouldn't give him a chance.
Uh, he could've learned too, like you obviously did then? :/
#9
Maybe... There's something I don't trust about him... Plus the fact he didn't make shipzone etc. Which could be to show of more or because he simply wasn't able to.
#10
(05-06-2009, 08:16 PM)Matthias link Wrote: Maybe... There's something I don't trust about him... Plus the fact he didn't make shipzone etc. Which could be to show of more or because he simply wasn't able to.

I'm not saying that we should accept him, just pointing out that him not knowing much pawn x months ago is not a good argument for denying him. Considering I've been in the dev team for merely 48 hours, I don't really have an opinion in this matter. ;)