(06-14-2007, 05:06 PM)benbmyers link Wrote: @ XL Well, i was in the gang fight between clowns/OnB vs Coldthugz and infact im sure you wee there. Anyway i was asking in mainchat a few times so you must have seen it then.
Sorry for my unclear question. So it was a kill from a gunshot? My question was by what kind of kill you got killed when you had that problem. If it were by a db/fall/etc. But you sure know that it was by a shot kill. Then it's strange.
Well i was killed by aftermath with a db but it worked fine, then fat0 got the plane and we were flyin around while a few were standing on top, but i never died, it musta been from a gunshot
About the secret link XL gave Mods and Admins don't have spawnprotection.
We used to have it, but it was a great disadvantage for us while checking possible cheaters, being shot.. and then.. wait...
So we can enable spawnkill protection, per session based. Somehow I've never used it
Enough offtopic now
The bugs itself, I've never seen/noticed them.
Maybe it's a combination of how you die, and where? Maybe.. it's just FiXeR...
I had a something like this yesterday with several others. We had a gangwar and when I died my spawnprotect took 30 seconds and when it was gone it took another 30 seconds before my weapons showed up. By the time I could defend myself I barely had life left.
(06-17-2007, 01:33 PM)benbmyers link Wrote: Hmmm, when i had it i couldnt /kill
it never even came into the chatbox as 'unknown command' like i had timedout but every other command did
Strange, that hints that this might be related to the server package or something about SA-MP and not just our gamemode?
Just an FYI, /kill will be a pawn command in 0.2, and not a regular SA-MP command.