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New ship ramp system.
#11
(12-31-2008, 03:58 PM)estroe link Wrote: I feel nothing for a changing thing, that'd be annoying. One time people can drive through with bikes, then they have to jump over a rail and then the other idea.
I agree, there should be just one rail. And I like the one Nakebod made!
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#12
well how does it look? :X
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#13
The one Wesley showed me is good.
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#14
(12-31-2008, 04:05 PM)Wesley link Wrote: I agree, there should be just one rail. And I like the one Nakebod made!

Too bad Jay told me yesterday that it uses to many objects :(
</late reply>
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#15
Indeed, we need to think of another idea. It is causing a hell of a lot of crashes because it is breaching object limits. I say we just stick to the one we have now on 2.85, one, single, rail.
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#16
(01-10-2009, 07:16 PM)Jay link Wrote: Indeed, we need to think of another idea. It is causing a hell of a lot of crashes because it is breaching object limits. I say we just stick to the one we have now on 2.85, one, single, rail.
but add something on the side, I hate people running under the ramp.
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#17
(01-10-2009, 07:16 PM)Jay link Wrote: Indeed, we need to think of another idea. It is causing a hell of a lot of crashes because it is breaching object limits. I say we just stick to the one we have now on 2.85, one, single, rail.

Maybe you already tested it, but how about just one big fence (like the gates at big mansions in LS)?
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#18
(01-10-2009, 09:40 PM)HaZe link Wrote: but add something on the side, I hate people running under the ramp.

We will be fixing it so that the ship regulations don't apply to players underneath the ramp pretty soon.

Quote: link=topic=15950.msg168971#msg168971 date=1231621938]
Maybe you already tested it, but how about just one big fence (like the gates at big mansions in LS)?

They're to long.
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