05-24-2007, 01:02 PM
Again, to comply with the rules, a /cartaxi topic.
For the people who don't get it by just looking at the word, the idea is to have a command very similiar to the current /taxi (*variable) command, but instead of just getting teleported/taxied to that location you now get teleported/taxied there WITH your car.
This would be usefull for lots of cases. Sometimes driving a car to a place is just too much of a hassle but using newtaxi leaves you in a place with a car. Especially for the regions in which very few cars a placed, a command like this would be awesome. To supply an argument against the argument which says that the game would be made too easy you could set up special rules. Like a 5 - 10 minute wait, or really high costs. Of course you need to disable /cartaxi for the ship and probably even set up completely other locations to taxi to. Of course /cartaxi could be changed to something like /towservice or whatever. In the previous, closed topic about this most people responded positively but we can discuss here about how - and if - it should be set up.
Note that with the new release of SAMP this command might not be neccesairy, because a total of 700 cars can be loaded on to the map, if I'm not mistaken, however, I don't know much about coding, but I don't believe that this should be really hard to code. It would be a combination of /ctp and /taxi I think. I think it should be tested. Maybe we don't need 700 cars on the server, it probably causes extra strain on the server and I don't think that most will ever be used. LVP is a good server, but the new 200 player limit won't be reached that easily. With this new command we don't need to have an abunance of cars all over the map.
For the people who don't get it by just looking at the word, the idea is to have a command very similiar to the current /taxi (*variable) command, but instead of just getting teleported/taxied to that location you now get teleported/taxied there WITH your car.
This would be usefull for lots of cases. Sometimes driving a car to a place is just too much of a hassle but using newtaxi leaves you in a place with a car. Especially for the regions in which very few cars a placed, a command like this would be awesome. To supply an argument against the argument which says that the game would be made too easy you could set up special rules. Like a 5 - 10 minute wait, or really high costs. Of course you need to disable /cartaxi for the ship and probably even set up completely other locations to taxi to. Of course /cartaxi could be changed to something like /towservice or whatever. In the previous, closed topic about this most people responded positively but we can discuss here about how - and if - it should be set up.
Note that with the new release of SAMP this command might not be neccesairy, because a total of 700 cars can be loaded on to the map, if I'm not mistaken, however, I don't know much about coding, but I don't believe that this should be really hard to code. It would be a combination of /ctp and /taxi I think. I think it should be tested. Maybe we don't need 700 cars on the server, it probably causes extra strain on the server and I don't think that most will ever be used. LVP is a good server, but the new 200 player limit won't be reached that easily. With this new command we don't need to have an abunance of cars all over the map.