11-05-2008, 10:34 AM
ok, at the time of this post there are 43 minigunners, that i know of, in lvp. They're annoying the hell out of everyone...
It does have its funny point, one tp to a crowd and the crowd scatters...
Anyway my idea...
I suggested it to Jay in game, but i decided to post here too, to give everyone a chance to add to it or find good and bad points with it...
Ok so the vallow thing, a player connects to the server and is automatically given the vallow value of 0. meaning they dont have vallow...
An admin gives them vallow and it makes that a value of 1.
Now my idea for the miniguns is to have everyone given a value of MinigunAllow = 0; when they connect to the server. It will only change to 1 if a management member gives a minigun to a player..
Then it could either be a cycle around each player for a minigun, which i gather would cause lag because it would have to be a continuous loop.
Or it could be used in the same as the alert works in irc. when someone is killed with a minigun it announces to admins the minigunner id and name.
So instead of this, when a player with a minigun kills someone, check if they have MinigunAllow = 1; if they dont, its autoban.
It does have its funny point, one tp to a crowd and the crowd scatters...
Anyway my idea...
I suggested it to Jay in game, but i decided to post here too, to give everyone a chance to add to it or find good and bad points with it...
Ok so the vallow thing, a player connects to the server and is automatically given the vallow value of 0. meaning they dont have vallow...
An admin gives them vallow and it makes that a value of 1.
Now my idea for the miniguns is to have everyone given a value of MinigunAllow = 0; when they connect to the server. It will only change to 1 if a management member gives a minigun to a player..
Then it could either be a cycle around each player for a minigun, which i gather would cause lag because it would have to be a continuous loop.
Or it could be used in the same as the alert works in irc. when someone is killed with a minigun it announces to admins the minigunner id and name.
So instead of this, when a player with a minigun kills someone, check if they have MinigunAllow = 1; if they dont, its autoban.
![[Image: 28u7ic8.gif]](http://i51.tinypic.com/28u7ic8.gif)