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Mute Commands...
#1
They've got to be redone, in my opinion. Well, just the /lang one. :P I'm not sure if this has already been reported or not, but I'm going to refresh your memory if it has. :+

It temporarily mutes a player depending on how many times you've typed it before on the same guy. For the first one, it's 2 minutes; after that, it adds another minute for every additional /lang. What it also does is when you're unmuted it tells you to "speak English from now on". We don't always use this for non-English players, so just eliminate the whole message, leaving "You've been unmuted". In addition to these two problems, when you type /lang and the player has already been muted with the permamute command, /mute, it overrides it, making you unable to /mute said player until /lang runs out first. How about a totally different command? I propose a /tempmute [ID] [Minutes to be muted], or even a /mute [ID] [Minutes to be muted] so that if you don't put any amount of time in it, it just permamutes the player. For this command, whether it be the /tempmute or just the add-in for /mute, I ask for a message that each minute the player is given how many minutes s/he has left, preventing whining to Crew members. Also, make a permamute able to override any temp-mute. :+


How Does Everyone Feel? :D


~ Justin (A.K.A. TEF)
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#2
(09-21-2008, 07:13 PM)TEF link Wrote: How Does Everyone Feel? :D
What the hell is this, a focus group?

Anyway, yeah, I pretty much agree with every single thing you mentioned.
The mute system really needs a complete overhaul.
There's also the bug where if you're muted for x minutes, then unmuted, it'll give you an unmuted message x minutes later.
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#3
I'm going to be building /swear, for dealing with those who.. swear. Regardless, I think this is a good idea. Perhaps every minute that counts down the mute system would tell the player how long they've got left?

I'd like that.
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#4
(09-21-2008, 08:06 PM)tomozj link Wrote: I'm going to be building /swear, for dealing with those who.. swear. Regardless, I think this is a good idea. Perhaps every minute that counts down the mute system would tell the player how long they've got left?

I'd like that.
Exactly! I just worded it differently. :)
(09-21-2008, 07:13 PM)TEF link Wrote: For this command, whether it be the /tempmute or just the add-in for /mute, I ask for a message that each minute the player is given how many minutes s/he has left, preventing whining to Crew members.

Awesome! So this will be done? :D
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#5
wouldnt it just be easier to do /mute <id> <minutes> ?
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#6
(09-21-2008, 10:04 PM)HaZe link Wrote: wouldnt it just be easier to do /mute <id> <minutes> ?
Also suggested within my starting post. ;) Either /tempmute or /mute would work.
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#7
(09-21-2008, 09:53 PM)TEF link Wrote: Exactly! I just worded it differently. :)
Awesome! So this will be done? :D

Yeah, I read what you had to said and then.. kinda copied it out.

(09-21-2008, 10:04 PM)HaZe link Wrote: wouldnt it just be easier to do /mute <id> <minutes> ?

That's what I'd rather.
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#8
maybe add an optional parameter for a mute reason? because it would come in handy if another admin mutes a player, and the other admins forget. It would solve abit of mis-communication.
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#9
Quote: link=topic=13474.msg145967#msg145967 date=1222135541]
maybe add an optional parameter for a mute reason? because it would come in handy if another admin mutes a player, and the other admins forget. It would solve abit of mis-communication.
Yes, thank you for that reminder Griffin. I forgot completely about the reasons for mutes; is it possible to add those in as well?
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#10
I think the language mute system should be removed and the mute command changed to /p <id> mute [[[reason/minutes]]]. The reason/minutes being optional parameters. The reason would display when they are muted. Anybody agree?
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