Hello There, Guest! Login or Register


Vehicle crashes - Health loss
#1
A recent idea I had was that, off course depending on the speed of the vehicle and the extent of the damage, that when you crash a vehicle, you loose health. It's realistic, and will ensure that players in future will drive around more carefully. Perhaps though, it only knocks health off, but doesn't actually kill you (could be annoying in cruises).

Discuss
Reply
#2
I like it, i don't see why people shouldn't die. You say it could be annoying in cruises, but isn't the whole point to drive carefully?
Reply
#3
But it cant always be helped, sometimes SA-MP's lag can make driving carefully in crowded places hard.
Reply
#4
I really like this, makes people drive more careful. And, it's also nice for DM'ers: Someone on low hp gets in a car and tries to drive off, you get the car down but he's pretty far. If his HP would drop by falling out of the car he only needs one hit or is dead(so I suggest also dying from it).

As for cruises, who drives with 1 hp? :P
Reply
#5
*Mike raises his hand... "I do!"

I like this idea a lot and dying at some point is a must. It would make this appeal to the DM'ers, like Estroe mentioned.
Reply
#6
I like it! Guess we're copying GTA IV. :+
Reply
#7
Sounds pretty neat, would hopefully make the noobs that drive on the wrong side and actually crash into you on purpose die more often. :+
Reply
#8
(08-07-2008, 09:27 AM)estroe link Wrote: As for cruises, who drives with 1 hp? :P

well nobody does, but if you crash a lot, you might.
Reply
#9
I like this. Brilliant! :+

One thing though: how the hell can we tell the difference between breaking and crashing? You could check the key, but what stops someone from breaking into a crash? :+
Reply
#10
Just check for vehicle health decreases? And if we are adding a speedo, we can use the speedo stuff to detect the velocity.
Reply