08-03-2008, 06:54 PM
So I got an idea similar to the +point system.
In the Single player game , when you run a round a lot , exercise etc. your max health bar get longer.
So i was thinking the if it is possible that same thing could be used in LVP 3.0
Like for example i play 20 hours a bit more health gets added to my health bar.
And if the stats (playing time) don't get restarted at the change to LVP 3.0 , it doesnt have to be like , if i have 500 hours , than i dont get the full max health , no the hour counting starts from the hours you have played so that everything would be fair.
P.S. I definitely have some spelling mistakes , so please feel free to correct me , i'll appreciate it.
In the Single player game , when you run a round a lot , exercise etc. your max health bar get longer.
So i was thinking the if it is possible that same thing could be used in LVP 3.0
Like for example i play 20 hours a bit more health gets added to my health bar.
And if the stats (playing time) don't get restarted at the change to LVP 3.0 , it doesnt have to be like , if i have 500 hours , than i dont get the full max health , no the hour counting starts from the hours you have played so that everything would be fair.
P.S. I definitely have some spelling mistakes , so please feel free to correct me , i'll appreciate it.