08-04-2009, 11:52 AM
(07-29-2009, 09:20 PM)Jay link Wrote: There are a few solutions for that:
- Disable damage
- Use virtual worlds
- Using a system similar to the ships, detect fighting and add minutes on to anyone that does fight
- Write a system that uses every jail cell, unlike the old one which only used one or two.
- get 1 jail back
- detect fighting and add minutes
- Disable damage so "'no fighters"' wont get harmed and fighters will stop cause it has no use/fun