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[I]/superdive and /supercardive
#2
Setting the spawnpoint to the coordinates you suggest, would mean you freefall for at least half an hour...

But your idea is not that bad. We might add an extra dive-command, which throws you about 2 or 3 times as high in the air as the normal /dive does. That should be enough.
We'll think about idea.
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Messages In This Thread
[I]/superdive and /supercardive - by [Griffin] - 12-21-2007, 10:40 PM
Re: [I]/superdive and /supercardive - by Dennis - 12-24-2007, 03:54 AM