04-27-2016, 09:30 AM
(This post was last modified: 04-27-2016, 09:39 AM by George Edited 2 times in total.)
(04-26-2016, 09:10 PM)Russell Wrote: Why do we require a certain number of hours again for a Premier Account? The costs themselves already are fairly high.
Players with a Premier account can use the banking commands (i.e. /bank, /withdraw) no matter where they are - they don't need to be at an ATM: https://sa-mp.nl/about/frequently-asked-...ce-banking - I like this because it gives something for players to work towards, a goal, if you like. One of the problems with some servers is that they make everything available as standard - the ability to spawn cars, for example. We allow this, but only once players have earnt the ability with 100 tags. Players may have the attitude "that sucks" -- but the reasoning is good, we're more likely to retain players by giving them something to do, and aim towards.
I know that when I started on LVP, I got excited about each of my 10 hours, because that meant I got a pluspoint (pluspoints were used back in the day, 20 being the maximum). And for each pluspoint, my bank limit increased by...some figure, can't remember what it was. Each time I'd then go and hunt for properties to fill my bank up again. This really did spurr me to keep playing, and playing...and playing.
The Banking system is pretty good as it is - perhaps I'd be tempted to make the following changes, though:
- Increase the limit on Normal accounts from $400.000.000 to $500.000.000 (doubling that limit for premier makes more sense IMHO)
- Decrease the opening costs for a Premier account from $150.000.000 to $100.000.000
- Decrease the limit on Premier accounts from $2.000.000.000 to $1.000.000.000
Sometimes you've got to be cruel to be kind -- whilst premier account holders may not like the idea of a lower bank limit, the intentions are good.
Note: these changes would really only prove effective if the economy were to be reworked, which I see is being discussed here

(04-26-2016, 09:10 PM)Russell Wrote: Do we only re-assign the properties when all properties are still available? That definitely sounds like something we could be better at.
To the best of my knowledge, we re-assign whatever hasn't been purchased by someone else. If someone purchased the Mt Chiliad and LVP Headquarters prop, for example, quits and rejoins within 10 minutes, both properties will be restored. If someone else purchased Mt Chiliad during that time, only LVP Headquarters will be restored. I hope that makes sense