12-30-2012, 02:53 PM
We'll be working on rehauling minigames as soon as we're done rewriting the core features of Las Venturas Playground.
Right now, the WWTW minigame is more like a mix of attack/defend and team deathmatch, which doesn't really work out well.
Both heavily rely on collaboration, although team-deathmatch is focused on racking kills up (the first team to reach a certain amount of kills wins), while attack/defend takes a different approach; in fact, there's a checkpoint which has to be attacked (standing into it for a few seconds) and defended by two different teams. We could introduce an actual team-deathmatch, WW-based minigame and an attack/defend minigame as two separate things.
Let me know what you think!
Right now, the WWTW minigame is more like a mix of attack/defend and team deathmatch, which doesn't really work out well.
Both heavily rely on collaboration, although team-deathmatch is focused on racking kills up (the first team to reach a certain amount of kills wins), while attack/defend takes a different approach; in fact, there's a checkpoint which has to be attacked (standing into it for a few seconds) and defended by two different teams. We could introduce an actual team-deathmatch, WW-based minigame and an attack/defend minigame as two separate things.
Let me know what you think!