06-15-2012, 01:24 AM
(06-12-2012, 11:08 PM)Jay_ link Wrote: RULES
- Do not cram areas with loads and loads of vehicles. It can cause much lag
Just been in the test server. Standing by the ship I pressed F5:
84 vehicles in a range of 200m?
We don't even have 84 players in the whole map!
Quote:[01:15:43] <&Jay> There are _way_ too many vehicles crammed in LV
[01:15:53] <&Jay> I've only drove around a basic part of the city and there are huge amounts
[01:16:04] <&Jay> we're not a server with 500 players, there isn't a need for the amount that there is
[01:16:12] <&Jay> it causes huge fps drops for people on low end pcs
[01:16:41] <&Jay> which in essence cancels out the point of restricting models in the first place making the whole vehicle list process redundant
[01:16:51] <&Jay> unfortunately a lot are going to have to be removed
[01:17:34] <+Nuwoni> Message from Jay_: I did stress the importance of this in the topic
The figure in the picture should in most places, ideally, never be higher than 30...
LVP uses a lot of stunt objects that were custom made for SA-MP. These objects add additional textures. Together with textures from peds (players), explosions, bullets, and other generic things like fire, the game will become extremely laggy for people even with top notch PCs standing near the ship on a normal day. In addition, the new vehicle handler adds upgrades to some vehicles were saved, and will also add neons in the future, as well as even more textures displaying information regarding purchase of the vehicle (similar to the text above properties). All this will fry most players' PCs!