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2.95 vehicle layout - help needed - Sat 16th June
#9
We're done filling up the entire map with vehicles! We only have to add some important ones, which are listed below.

I've removed some useless vehicles from the list I posted and included some which are in the menu but don't spawn.
We're also not able to spawn 2 types of Hotring racers.

These are the vehicles we need:

Quote:Beagle - 511
Cropduster - 512
Skimmer - 460
Andromada - 592
Nevada 533
Cargobob - 548
Launch - 595
Marquis - 484
Tornado - 576
Mountain bike - 510
PCJ 600 - 461
Wayfarer - 586
Pizzaboy - 448
RC Cam - 594
Newsvan - 582
Mr Whoopee - 423
Linerunner - 403
Petrol Trailer - 584
Cement Truck - 524
Bus - 431
Tampa - 549
Monster Truck - 444
Police Ranger - 599
SFPD - 597
LSPD - 596
Huntley - 579
Dune - 473
FBI Truck - 528
Romero - 442
Hustler - 545

Oh and, there's a small bug. /v id lights on enables a vehicle's lights only when there's no one driving it. As soon as someone enters it, the lights get turned off.
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Messages In This Thread
Re: 2.95 vehicle layout - help needed - Sat 16th June - by Beaner - 06-13-2012, 10:34 PM