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2.95 vehicle layout - help needed - Sat 16th June
#5
Some additional models are used in things like derbies, races, map zones, etc. I want to keep a few slots free so that crew members can spawn some unique vehicles without worrying about going over the limit. Once a vehicle has been created, whether it's deleted later or not, the preloaded textures still remain on every players client until they restart GTASA.

So, for example, a crew member spawns a unique new vehicle. They later delete this vehicle and spawn another unique one. Then, another crew member comes along and does the same thing.
Continuing this process after a while could potentially breach the limit for players who have been ingame for a while.
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Re: 2.95 vehicle layout - help needed - Sat 16th June - by Jay - 06-12-2012, 11:43 PM