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Pawn Editor
#4
The first beta. That was a tough weekend :) It's now pretty much feature-complete, including compile and project support (using your familiar pawno hotkeys). My current to-do for the final 1.0 release is as follows:
  • Make "F6" actually start the SA-MP Server with the compiled gamemode.
  • Implement project settings, including the base-file for project compiles.
  • Implement drag and drop for the project bar.

If you run into bugs, please report them as soon as possible. Feature requests are definitely welcome as well.

Source and files are on SVN in /tools/PawnEditor/. Release build is attached to this post.


Attached Files
.zip   PawnEditor-1.0-beta1.zip (Size: 5.18 MB / Downloads: 6)
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Messages In This Thread
Pawn Editor - by Russell - 11-19-2011, 06:03 AM
Re: Pawn Editor - by Russell - 11-19-2011, 07:31 PM
Re: Pawn Editor - by Jay - 11-20-2011, 08:19 PM
Re: Pawn Editor - by Russell - 11-21-2011, 12:28 AM
Re: Pawn Editor - by Pedro - 11-21-2011, 12:30 AM
Re: Pawn Editor - by Badeend - 11-21-2011, 12:42 AM
Re: Pawn Editor - by Russell - 11-21-2011, 12:44 AM
Re: Pawn Editor - by Badeend - 11-21-2011, 12:59 AM
Re: Pawn Editor - by Jay - 11-21-2011, 01:01 AM
Re: Pawn Editor - by Russell - 11-22-2011, 12:54 AM
Re: Pawn Editor - by Jay - 11-22-2011, 01:25 AM
Re: Pawn Editor - by Matthias - 11-22-2011, 07:26 AM
Re: Pawn Editor - by Russell - 11-22-2011, 12:28 PM
Re: Pawn Editor - by Matthias - 11-22-2011, 06:26 PM
Re: Pawn Editor - by Russell - 11-23-2011, 01:10 AM
Re: Pawn Editor - by Russell - 11-26-2011, 06:00 PM
Re: Pawn Editor - by Russell - 11-26-2011, 08:53 PM
Re: Pawn Editor - by Russell - 12-01-2011, 09:40 PM
Re: Pawn Editor - by Jay - 12-31-2011, 10:07 PM
Re: Pawn Editor - by Russell - 01-02-2012, 03:05 PM
Re: Pawn Editor - by Matthias - 01-06-2012, 04:52 PM
Re: Pawn Editor - by Matthias - 01-08-2012, 01:00 PM